/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#define _GENITEM_H_
struct genitem {
- short ef_type;
- natid own;
- short uid;
- coord x;
- coord y;
- s_char type;
- s_char effic;
- s_char mobil;
- short sell;
- short tech;
- s_char group;
- coord opx,opy;
- short mission;
- short radius;
-};
-
-struct genobject {
- short ef_type;
- natid own;
-};
-
-struct genchrstr {
- u_char nv; /* current number of variables */
- u_char vtype[MAXCHRNV];
- u_short vamt[MAXCHRNV];
+ short ef_type;
+ natid own;
+ short uid;
+ coord x;
+ coord y;
+ s_char type;
+ s_char effic;
+ s_char mobil;
+ short tech;
+ s_char group;
+ coord opx, opy;
+ short mission;
+ short radius;
};
#endif /* _GENITEM_H_ */