/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* item.h: Definitions for item characteristics stuff
*
* Known contributors to this file:
- *
+ * Markus Armbruster, 2004-2020
*/
#ifndef ITEM_H
struct ichrstr {
char i_mnem; /* usually the initial letter */
i_type i_uid; /* index in ichr[] */
- int i_value; /* mortgage value */
+ int i_power; /* power value of 1000 items */
int i_sell; /* can this be sold? */
int i_lbs; /* how hard to move */
int i_pkg[NUMPKG]; /* units for reg, ware, urb, bank */
/* variables using this structure */
-extern struct ichrstr ichr[I_MAX + 2];
+#define ICHR_SZ (I_MAX + 2)
+extern struct ichrstr ichr[ICHR_SZ];
/* procedures using/returning this struct */