/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* land.h: Definitions for land units
- *
+ *
* Known contributors to this file:
* Thomas Ruschak, 1992
* Ken Stevens, 1995
short lnd_retreat; /* retreat percentage */
int lnd_rflags; /* When do I retreat? */
char lnd_rpath[RET_LEN]; /* retreat path */
- unsigned char lnd_rad_max; /* max radius for this unit */
unsigned char lnd_scar; /* how experienced the unit is (not used) */
short lnd_item[I_MAX+1]; /* amount of items on board */
short lnd_pstage; /* plague stage */
extern double attack_val(int, struct lndstr *);
extern double defense_val(struct lndstr *);
+extern int lnd_reaction_range(struct lndstr *);
extern void lnd_print(struct ulist *, char *);
extern void lnd_delete(struct ulist *, char *);
extern int lnd_take_casualty(int, struct ulist *, int);