/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1994-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1994-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
* Copyright (C) 1991-3 Stephen Crane
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* lwp.h -- prototypes and structures for lightweight processes
*
* Known contributors to this file:
- * Markus Armbruster, 2004-2008
- * Ron Koenderink, 2007-2008
+ * Markus Armbruster, 2004-2013
+ * Ron Koenderink, 2007-2009
*/
/*
#define LWP_H
#include <signal.h>
-#include <sys/types.h>
+#include <sys/time.h>
#define LWP_STACKCHECK 0x1
#define LWP_PRINT 0x2
int flags, char *name,
int argc, char **argv, void *ud);
void lwpExit(void);
-void lwpTerminate(struct lwpProc * p);
+void lwpTerminate(struct lwpProc *);
void lwpYield(void);
int lwpSleepFd(int fd, int flags, struct timeval *timeout);
int lwpSleepUntil(time_t until);
void lwpWakeup(struct lwpProc *);
int lwpSigWait(sigset_t *set, int *sig);
-void *lwpGetUD(struct lwpProc * p);
-void lwpSetUD(struct lwpProc * p, char *ud);
+void *lwpGetUD(struct lwpProc *);
+void lwpSetUD(struct lwpProc *, char *ud);
int lwpSetPriority(int prio);
-char *lwpName(struct lwpProc * p);
-void lwpSetName(struct lwpProc * p, char *name);
+char *lwpName(struct lwpProc *);
+void lwpSetName(struct lwpProc *, char *name);
struct lwp_rwlock *lwp_rwlock_create(char *);
void lwp_rwlock_destroy(struct lwp_rwlock *);