/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
/* src/lib/subs/border.c */
extern void blankfill(char *, struct range *, int);
extern void border(struct range *, char *, char *);
-
-#define MAP_SHIP bit(0)
-#define MAP_LAND bit(1)
-#define MAP_PLANE bit(2)
-#define MAP_NUKE bit(3)
-#define MAP_HIGH bit(4)
-#define MAP_ALL MAP_SHIP | MAP_LAND | MAP_PLANE | MAP_NUKE
+/* src/lib/subs/maps.c */
+extern int do_map(int bmap, int unit_type, char *arg1, char *arg2);
+extern int display_region_map(int, int, coord, coord, char *, char *);
+extern int bmaps_intersect(natid, natid);
+extern int share_bmap(natid, natid, struct nstr_sect *, char, char *);
#endif