/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#define MAPWIDTH(persec) ((WORLD_X/2) * ((persec) + 1) + 1)
-extern void blankfill(char *, struct range *, int);
/* src/lib/subs/bigmap.c */
extern int map_set(natid, coord, coord, char, int);
extern void writebmap(natid);
extern void writemap(natid);
/* src/lib/subs/border.c */
+extern void blankfill(char *, struct range *, int);
extern void border(struct range *, char *, char *);
#define MAP_PLANE bit(0) /* this order must match */