/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
#include <string.h>
#include <sys/types.h>
+#define MAX(a,b) (a > b ? a : b)
+#define MIN(a,b) (a < b ? a : b)
+
#if defined(_WIN32)
typedef unsigned char u_char;
typedef unsigned short u_short;
/* integral mismatch, due to misuse of sector short */
#ifndef __GNUC__
#pragma warning (disable : 4761 )
-#else
-#define max(a,b) ((a)>(b)?(a):(b))
-#define min(a,b) ((a)<(b)?(a):(b))
#endif
#include <io.h>
#define RET_SYN 2 /* syntax error in command */
#define RET_SYS 3 /* system error (missing file, etc) */
-double dmax(double n1, double n2);
-double dmin(double n1, double n2);
-
extern char *getstarg(char *input, char *prompt, char buf[]);
extern char *getstring(char *prompt, char buf[]);
extern char *ugetstring(char *prompt, char buf[]);