#define MI_SUPPORT 2
#define MI_RESERVE 3
#define MI_ESCORT 4
-#define MI_SINTERDICT 5 /* sub interdiction */
+#define MI_SINTERDICT 5 /* sub interdiction */
#define MI_AIR_DEFENSE 6
#define MI_DSUPPORT 7
#define MI_OSUPPORT 8
/* The following "missions" do not need to be set--they are automatic */
-#define MI_FINTERDICT 9 /* forts interdicting ships */
-#define MI_MINTERDICT 10 /* missiles interdicting ships or land units */
-#define MI_MINTERCEPT 11 /* missile interception */
-#define MI_SINTERCEPT 12 /* sattelite interception */
-#define MI_PINTERCEPT 13 /* intercept planes */
-#define MI_SAM 14 /* SAM interception */
-#define MI_LREACT 15 /* land units react */
+#define MI_FINTERDICT 9 /* forts interdicting ships */
+#define MI_MINTERDICT 10 /* missiles interdicting ships or land units */
+#define MI_MINTERCEPT 11 /* missile interception */
+#define MI_SINTERCEPT 12 /* sattelite interception */
+#define MI_PINTERCEPT 13 /* intercept planes */
+#define MI_SAM 14 /* SAM interception */
+#define MI_LREACT 15 /* land units react */
#define MI_MAX 15
struct genlist {
- struct emp_qelem queue; /* list of units */
- int type; /* type of unit */
- int x,y; /* x,y it came from */
- s_char *cp; /* pointer to desc of thing */
- s_char *thing; /* thing's struct */
+ struct emp_qelem queue; /* list of units */
+ int type; /* type of unit */
+ int x, y; /* x,y it came from */
+ s_char *cp; /* pointer to desc of thing */
+ s_char *thing; /* thing's struct */
};
-#define SECT_HARDTARGET (-92917) /* a very low number that no-one might pick */
+#define SECT_HARDTARGET (-92917) /* a very low number that no-one might pick */
#endif /* _MISSION_H_ */