/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Ken Stevens, 1995
* Steve McClure, 1998-2000
* Ron Koenderink, 2005-2008
- * Markus Armbruster, 2005-2013
+ * Markus Armbruster, 2005-2016
*/
#ifndef NAT_H
#define NAT_H
-#include <time.h>
+#include "file.h"
#include "types.h"
#define NATID_BAD 255
char nat_cnam[20]; /* country name */
char nat_pnam[20]; /* representative */
char nat_hostaddr[46]; /* host addr of last user */
- char nat_hostname[512]; /* hostname of last user, may be empty */
char nat_userid[32]; /* userid of last user, may be empty */
coord nat_xcap, nat_ycap; /* cap location in abs coords */
coord nat_xorg, nat_yorg; /* origin location in abs coords */
int nat_timeused; /* number of seconds used today */
short nat_btu; /* bureaucratic time units */
short nat_access; /* The tick when BTUs were last updated */
- long nat_reserve; /* military reserves */
- long nat_money; /* moola */
+ int nat_reserve; /* military reserves */
+ int nat_money; /* moola */
time_t nat_last_login; /* time of last login, 0 menas never */
time_t nat_last_logout; /* time of last logout, 0 means never */
time_t nat_newstim; /* date news last read */
time_t nat_annotim; /* date annos last read */
float nat_level[4]; /* technology, etc */
- unsigned char nat_relate[MAXNOC];
- unsigned char nat_contact[MAXNOC];
- unsigned char nat_rejects[MAXNOC];
};
- /* nation relation codes */
-#define AT_WAR 0
-#define HOSTILE 1
-#define NEUTRAL 2
-#define FRIENDLY 3
-#define ALLIED 4
-
- /* nation reject codes */
-#define REJ_TELE bit(0) /* dont allow telegrams to be sent */
-#define REJ_TREA bit(1) /* dont allow treaties to be offered */
-#define REJ_ANNO bit(2) /* don't receive announcements */
-#define REJ_LOAN bit(3) /* don't allow loans to be offered */
-
#define NAT_TLEV 0
#define NAT_RLEV 1
#define NAT_ELEV 2
#define NAT_HLEV 3
+/* Diplomatic relations */
+enum relations {
+ /*
+ * Don't change order without checking inequality comparisons and
+ * array initializers!
+ */
+ AT_WAR,
+ HOSTILE,
+ NEUTRAL,
+ FRIENDLY,
+ ALLIED
+};
+
+struct relatstr {
+ /* initial part must match struct empobj */
+ signed ef_type: 8;
+ unsigned rel_seqno: 12;
+ unsigned rel_generation: 12;
+ int rel_uid;
+ time_t rel_timestamp;
+ /* end of part matching struct empobj */
+ unsigned char rel_relate[MAXNOC]; /* enum relations */
+};
+
/*
* Number of updates contact lasts for various ways of making contact.
- * These are only useful with option LOSE_CONTACT option, which
- * implies option HIDDEN.
+ * These are only useful with option LOSE_CONTACT, which implies
+ * option HIDDEN.
*/
/* Planes spotting and being spotted */
#define FOUND_FLY 3
/* Coastwatch and skywatch */
#define FOUND_COAST 3
-extern char *relates[];
+struct contactstr {
+ /* initial part must match struct empobj */
+ signed ef_type: 8;
+ unsigned con_seqno: 12;
+ unsigned con_generation: 12;
+ int con_uid;
+ time_t con_timestamp;
+ /* end of part matching struct empobj */
+ unsigned char con_contact[MAXNOC];
+};
+
+/* Kinds of communication players can reject */
+enum rej_comm {
+ REJ_TELE, /* dont allow telegrams to be sent */
+ REJ_ANNO, /* don't receive announcements */
+ REJ_LOAN /* don't allow loans to be offered */
+};
+
+struct rejectstr {
+ /* initial part must match struct empobj */
+ signed ef_type: 8;
+ unsigned rej_seqno: 12;
+ unsigned rej_generation: 12;
+ int rej_uid;
+ time_t rej_timestamp;
+ /* end of part matching struct empobj */
+ unsigned char rej_rejects[MAXNOC];
+};
/* procedures relating to nation stuff */
#define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p))
#define getnatp(n) ((struct natstr *)ef_ptr(EF_NATION, (n)))
+#define getrelat(n, p) ef_read(EF_RELAT, (n), (p))
+#define putrelat(p) ef_write(EF_RELAT, (p)->rel_uid, (p))
+#define getrelatp(n) ((struct relatstr *)ef_ptr(EF_RELAT, (n)))
+
+#define getcontact(n, p) ef_read(EF_CONTACT, (n), (p))
+#define putcontact(p) ef_write(EF_CONTACT, (p)->con_uid, (p))
+#define getcontactp(n) ((struct contactstr *)ef_ptr(EF_CONTACT, (n)))
+
+#define getreject(n, p) ef_read(EF_REJECT, (n), (p))
+#define putreject(p) ef_write(EF_REJECT, (p)->rej_uid, (p))
+#define getrejectp(n) ((struct rejectstr *)ef_ptr(EF_REJECT, (n)))
+
#define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p))
#define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p))
+/* src/lib/common/tfact.c */
extern double tfact(natid cn, double mult);
extern double techfact(int level, double mult);
+/* src/lib/common/nat.c */
extern char *cname(natid n);
-extern char *relatename(struct natstr *np, natid other);
-extern char *rejectname(struct natstr *np, natid other);
extern char *natstate(struct natstr *np);
-extern int getrel(struct natstr *np, natid them);
-extern int relations_with(natid, natid);
-extern int getrejects(natid them, struct natstr *np);
-extern int getcontact(struct natstr *np, natid them);
-extern void putrel(struct natstr *np, natid them, int relate);
-extern void putreject(struct natstr *np, natid them, int how, int what);
-extern void putcontact(struct natstr *np, natid them, int contact);
+extern enum relations relations_with(natid, natid);
+extern char *relations_string(enum relations);
+extern int nat_accepts(natid, natid, enum rej_comm);
+extern int in_contact(natid, natid);
extern void agecontact(struct natstr *np);
extern int influx(struct natstr *np);
-extern struct natstr *nat_reset(struct natstr *, natid, char *, char *,
- enum nat_status);
+extern void nat_reset(natid, char *, char *, enum nat_status);
+/* src/lib/subs/natsub.c */
extern int check_nat_name(char *, natid);
+extern char *prnat(struct natstr *);
+extern char *prnatid(natid);
+/* src/lib/common/btu.c */
extern int grant_btus(struct natstr *, int);
+/* src/lib/subs/rej.c */
+extern void setrel(natid, natid, enum relations);
+extern void setcont(natid, natid, int);
+extern void setrej(natid, natid, int, enum rej_comm);
+
/* nation flags */
#define NF_INFORM bit(0) /* Inform me of telegrams right away */
#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */