/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* nat.h: Definitions for things having to do with nations
- *
+ *
* Known contributors to this file:
* Thomas Ruschak
* Ken Stevens, 1995
#include <time.h>
#include "types.h"
+#define NATID_BAD 255
+
#define MAXNOR 50 /* max # realms */
/* Nation status */
-typedef enum {
+enum nat_status {
/*
* Don't change order without checking inequality comparisons and
* array initializers!
STAT_SANCT, /* still in sanctuary */
STAT_ACTIVE, /* active (sanctuary broken) */
STAT_GOD /* deity powers */
-} nat_status;
+};
/*
struct realmstr {
/* initial part must match struct empobj */
short ef_type;
+ short r_uid; /* realm table index */
+ unsigned r_seqno;
+ time_t r_timestamp; /* Last time this realm was touched */
natid r_cnum; /* country number */
/* end of part matching struct empobj */
- short r_uid; /* realm table index */
unsigned short r_realm; /* realm number */
- short r_xl, r_xh; /* horizontal bounds */
- short r_yl, r_yh; /* vertical bounds */
- time_t r_timestamp; /* Last time this realm was touched */
+ coord r_xl, r_xh; /* horizontal bounds */
+ coord r_yl, r_yh; /* vertical bounds */
};
struct natstr {
/* initial part must match struct empobj */
short ef_type;
+ short nat_uid; /* equals nat_cnum */
+ unsigned nat_seqno;
+ time_t nat_timestamp;
natid nat_cnum; /* our country number */
/* end of part matching struct empobj */
- nat_status nat_stat;
+ enum nat_status nat_stat;
char nat_cnam[20]; /* country name */
char nat_pnam[20]; /* representative */
char nat_hostaddr[32]; /* host addr of last user */
char nat_userid[32]; /* userid of last user, may be empty */
coord nat_xcap, nat_ycap; /* cap location in abs coords */
coord nat_xorg, nat_yorg; /* origin location in abs coords */
- signed char nat_dayno; /* day of the year mod 128 */
signed char nat_update; /* Want an update or not. */
unsigned short nat_tgms; /* # of telegrams to be announced */
unsigned short nat_ann; /* # of annos pending */
- unsigned short nat_minused; /* number of minutes used today */
+ int nat_timeused; /* number of seconds used today */
short nat_btu; /* bureaucratic time units */
short nat_access; /* The tick when BTUs were last updated */
long nat_reserve; /* military reserves */
long nat_flags; /* nation flags */
};
- /* nstat values */
-#define VIS bit(0)
-#define SANCT (bit(1) | VIS)
-#define NORM (bit(2) | VIS)
-#define GOD (bit(3) | NORM | VIS)
-#define CAP bit(6)
-#define MONEY bit(7)
-
/* nation relation codes */
#define AT_WAR 0
#define SITZKRIEG 1
extern void agecontact(struct natstr *np);
extern int influx(struct natstr *np);
+extern struct natstr *nat_reset(struct natstr *, enum nat_status, coord, coord);
+extern int check_nat_name(char *cname);
+
extern int grant_btus(struct natstr *, int );
/* nation flags */
-#define NF_INFORM bit(0) /* Inform me of telegrams right away */
-#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
-#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
+#define NF_INFORM bit(0) /* Inform me of telegrams right away */
+#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
+#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
#define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
#define NF_SONAR bit(4) /* Turn auto-sonar on */
#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */