/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
* Known contributors to this file:
* Dave Pare
- * Thomas Rushack
+ * Thomas Ruschak
* Steve McClure
*/
* would be a pain, and it doesn't hurt to leave them in --ts
*/
-#ifndef _NEWS_H_
-#define _NEWS_H_
+#ifndef NEWS_H
+#define NEWS_H
struct nwsstr {
short ef_type;
#define NUM_RPTS 2 /* number of story alternates */
struct rptstr {
+ signed char r_uid;
int r_good_will; /* how "nice" the action is */
int r_newspage; /* which page this item belongs on */
char *r_newstory[NUM_RPTS]; /* texts for fmt( */
extern struct rptstr rpt[N_MAX_VERB + 2];
extern char *page_headings[N_MAX_PAGE + 1];
-#endif /* _NEWS_H_ */
+#endif