/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Markus Armbruster, 2004
*/
-#ifndef _NSC_H_
-#define _NSC_H_
+#ifndef NSC_H
+#define NSC_H
#include <stddef.h>
#include "xy.h"
extern struct castr commodity_ca[];
extern struct castr trade_ca[];
extern struct castr nat_ca[];
+extern struct castr cou_ca[];
+extern struct castr realm_ca[];
extern struct castr intrchr_ca[];
extern struct castr rpt_ca[];
extern struct castr empfile_ca[];
extern struct symbol missions[];
extern struct symbol plane_flags[];
extern struct symbol retreat_flags[];
+extern struct symbol nation_status[];
extern struct symbol nation_flags[];
extern struct symbol nation_relations[];
+extern struct symbol level[];
+extern struct symbol agreement_statuses[];
+extern struct symbol plague_stages[];
+extern struct symbol packing[];
+extern struct symbol resources[];
+extern struct symbol sector_navigation[];
/* src/lib/subs/nstr.c */
extern int nstr_comp(struct nscstr *np, int len, int type, char *str);
extern int nstr_coerce_val(struct valstr *, nsc_type, char *);
extern int nstr_exec(struct nscstr *, int, void *);
extern void nstr_exec_val(struct valstr *, natid, void *, nsc_type);
+extern char *symbol_by_value(int, struct symbol *);
-#endif /* _NSC_H_ */
+#endif