#define NUKE_H
#include <time.h>
+#include "item.h"
#include "types.h"
#define N_MAXNUKE 20
struct nchrstr {
char *n_name; /* warhead unit name */
- int n_lcm; /* costs to build */
- int n_hcm;
- int n_oil;
- int n_rad;
int n_blast; /* blast radius */
int n_dam; /* damage at center */
+ short n_mat[I_MAX+1]; /* materials to build 100% */
+ /* only I_LCM, I_HCM, I_OIL, I_RAD non-zero */
int n_bwork; /* work to build 100% */
int n_tech; /* tech needed to build */
int n_cost; /* how much it costs to build */