#define MOB_MOVE 0
#define MOB_MARCH 1
#define MOB_RAIL 2
+#define MOB_SAIL 3
+#define MOB_FLY 4
enum p_mode { /* How to find path to destination */
P_NONE, /* don't */
#endif
/* src/lib/common/path.c */
+extern void bp_enable_cachepath(void);
+extern void bp_disable_cachepath(void);
+extern void bp_clear_cachepath(void);
extern char *BestDistPath(char *, struct sctstr *, struct sctstr *,
double *);
extern char *BestLandPath(char *, struct sctstr *, struct sctstr *,
double *, int);
extern char *BestShipPath(char *, int, int, int, int, int);
extern char *BestAirPath(char *, int, int, int, int);
+extern double pathcost(struct sctstr *, char *, int);
/* src/lib/subs/paths.c */
extern char *getpath(char *, char *, coord, coord, int, int, enum p_mode);