int validated;
natid cnum;
int state;
+ int flags;
struct cmndstr *command;
struct iop *iop;
s_char combuf[1024];
#define PS_SHUTDOWN 3
#define PS_KILL 4
+/* player flags */
+enum {
+ PF_UTF8 = bit(0) /* client wants UTF-8 */
+};
+
/* thread priorities */
#define PP_UPDATE 6
#define PP_SHUTDOWN 5