/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* product.h: Definitions for things having to do with products
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#ifndef PRODUCT_H
char *p_sname; /* short (7 char or less) name of product */
};
-#define P_SHELL 0
-#define P_GUN 1
-#define P_PETROL 2
-#define P_IRON 3
-#define P_DUST 4
-#define P_BAR 5
-#define P_FOOD 6
-#define P_OIL 7
-#define P_LCM 8
-#define P_HCM 9
-#define P_TLEV 10
-#define P_RLEV 11
-#define P_ELEV 12
-#define P_HLEV 13
-#define P_URAN 14
+#define P_MAX 22
-extern struct pchrstr pchr[P_URAN + 2];
+extern struct pchrstr pchr[P_MAX + 2];
#endif