/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* product.h: Definitions for things having to do with products
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#ifndef PRODUCT_H
char *p_sname; /* short (7 char or less) name of product */
};
-#define P_SHELL 0
-#define P_GUN 1
-#define P_PETROL 2
-#define P_IRON 3
-#define P_DUST 4
-#define P_BAR 5
-#define P_FOOD 6
-#define P_OIL 7
-#define P_LCM 8
-#define P_HCM 9
-#define P_TLEV 10
-#define P_RLEV 11
-#define P_ELEV 12
-#define P_HLEV 13
-#define P_URAN 14
-
-extern struct pchrstr pchr[P_URAN + 2];
+extern struct pchrstr pchr[24];
#endif