/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* src/lib/commands/ *.c
*/
extern int check_market(void);
+extern int edit_sect(struct sctstr *, char *, char *);
+extern int edit_sect_i(struct sctstr *, char *, int);
+extern int load_comm_ok(struct sctstr *, natid, i_type, int);
extern void gift(natid, natid, void *, char *);
extern int display_mark(i_type, int);
-extern int want_to_abandon(struct sctstr *, i_type, int, struct lndstr *);
-extern int would_abandon(struct sctstr *, i_type, int, struct lndstr *);
-extern int nav_map(int, int, int);
-extern int do_unit_move(struct emp_qelem *, int *, double *, double *);
-extern int count_pop(int);
-extern int scuttle_tradeship(struct shpstr *, int);
-extern void resnoise(struct sctstr *, int, char *, int, int);
extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
extern void plane_sona(struct emp_qelem *, int, int, struct shiplist **);
extern char *prsub(struct shpstr *);
extern int check_trade(void);
extern int ontradingblock(int, void *);
-extern void trdswitchown(int, void *, int);
+extern void trdswitchown(int, struct empobj *, int);
extern int do_look(int);
extern void look_at_sect(struct sctstr *, int);
extern int radar(int);
int flash(void);
int flee(void);
int fly(void);
-int foll(void);
int force(void);
int fort(void);
int give(void);
int mark(void);
int mine(void);
int mission(void);
-int mobq(void);
int morale(void);
int move(void);
int multifire(void);
int news(void);
int nuke(void);
int offe(void);
-int orde(void);
int orig(void);
int para(void);
int path(void);
int powe(void);
int prod(void);
int pstat(void);
-int qorde(void);
int quit(void);
int rada(void);
int range(void);
int retr(void);
int rout(void);
int sabo(void);
-int sail(void);
int sate(void);
int scra(void);
int sct(void);
int sinfra(void);
int skyw(void);
int sona(void);
-int sorde(void);
int spy(void);
int sstat(void);
int start(void);
int starve(void);
+int stoc(void);
int stop(void);
int stre(void);
int supp(void);
int torp(void);
int trad(void);
int tran(void);
-int trea(void);
int turn(void);
int upda(void);
int upgr(void);
int wipe(void);
int work(void);
int xdump(void);
-int xedit(void);
int zdon(void);
/*
extern int is_wday_allowed(int, char *);
extern int is_daytime_allowed(int, char *);
extern int gamehours(time_t);
-/* log.c */
-extern int loginit(char *);
-extern int logreopen(void);
-extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
-/* more in misc.h */
/* mapdist.c */
extern int mapdist(int, int, int, int);
/* move.c */
/* res_pop.c */
extern int max_population(float, int, int);
extern int max_pop(float, struct sctstr *);
+extern int max_workers(float, struct sctstr *);
/* stmtch.c */
/* in match.h */
/* type.c */
/*
* src/lib/gen/ *.c
*/
+/* disassoc.c */
+extern int disassoc(void);
/* fnameat.c */
-extern char *fnameat(const char *, const char *);
-extern FILE *fopenat(const char *, const char *, const char *);
+/* in fnameat.h */
/* fsize.c */
extern int fsize(int);
extern int blksize(int);
extern time_t fdate(int);
-
-extern int roll(int);
-extern int roundavg(double);
-extern int chance(double);
-extern int disassoc(void);
+/* ioqueue.c */
+/* in ioqueue.h */
+/* log.c */
+extern int loginit(char *);
+extern int logreopen(void);
+extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
+/* more in misc.h */
+/* in */
+/* numstr.c */
extern char *effadv(int);
-extern int parse(char *, char *, char **, char **, char **, char **);
-extern int ldround(double, int);
-extern int roundintby(int, int);
-extern int scthash(int, int, int);
-extern int tcp_listen(char *, char *, size_t *);
extern char *numstr(char buf[], int n);
+/* parse.c */
+extern int parse(char *, char *, char **, char **, char **, char **);
/* plur.c */
extern char *esplur(int n);
extern char *splur(int n);
extern char *iesplur(int n);
+/* queue.c */
+/* in queue.h */
+/* round.c */
+extern int ldround(double, int);
+extern int roundintby(int, int);
+/* scthash.c */
+extern int scthash(int, int, int);
+/* tcp_listen.c */
+extern int tcp_listen(char *, char *, size_t *);
/*
* src/lib/global/ *.c
/*
* src/lib/subs/ *.c
*/
+/* actofgod.c */
+/* in actofgod.h */
/* askyn.c */
extern int confirm(char *);
extern int askyn(char *);
/* bridgefall.c */
+extern int bridge_support_at(struct sctstr *, int);
extern void bridge_damaged(struct sctstr *);
extern void bridgefall(struct sctstr *);
/* bsanct.c */
/* caploss.c */
extern void caploss(struct sctstr *, natid, char *);
/* check.c */
+extern int check_obj_ok(struct empobj *);
extern int check_sect_ok(struct sctstr *);
extern int check_ship_ok(struct shpstr *);
extern int check_land_ok(struct lndstr *);
/* coastal.c */
extern void set_coastal(struct sctstr *, int, int);
/* control.c */
+extern double security_strength(struct sctstr *, int *);
extern int military_control(struct sctstr *);
+extern int abandon_askyn(struct sctstr *, i_type, int, struct ulist *);
+extern int would_abandon(struct sctstr *, i_type, int, struct ulist *);
/* damage.c */
extern void landdamage(struct lndstr *, int);
extern void ship_damage(struct shpstr *, int);
extern int detonate(struct nukstr *, coord, coord, int);
/* disloan.c */
extern int disloan(int, struct lonstr *);
-/* distrea.c */
-extern int distrea(int, struct trtstr *);
/* fileinit.c */
extern void ef_init_srv(int);
extern void ef_fin_srv(void);
extern int planesatxy(coord, coord, int, int);
extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
struct shiplist **);
-extern int has_units(coord, coord, natid, struct lndstr *);
+extern void print_shiplist(struct shiplist *);
+extern int has_units(coord, coord, natid);
extern int adj_units(coord, coord, natid);
-extern int islist(char *);
/* maps.c */
/* in map.h */
/* mission.c */
extern int get_planes(struct nstr_item *, struct nstr_item *,
char *, char *);
extern struct sctstr *get_assembly_point(char *, struct sctstr *, char *);
-extern int pln_onewaymission(struct sctstr *, int *, int *);
-extern int pln_oneway_to_carrier_ok(struct emp_qelem *,
- struct emp_qelem *, int);
+extern int pln_where_to_land(coord, coord, union empobj_storage *, int *);
+extern int pln_can_land_on_carrier(struct emp_qelem *, struct emp_qelem *,
+ struct shpstr *);
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
-extern int could_be_on_ship(struct plnstr *, struct shpstr *,
- int, int, int, int);
+extern int could_be_on_ship(struct plnstr *, struct shpstr *);
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
coord, coord, int);
extern void plane_sweep(struct emp_qelem *, coord, coord);
extern int put_plane_on_land(struct plnstr *, struct lndstr *);
extern int pln_hitchance(struct plnstr *, int, int);
-extern int pln_damage(struct plnstr *, char, int);
+extern int pln_damage(struct plnstr *, char, char *);
extern int pln_identchance(struct plnstr *, int, int);
extern int pln_is_in_orbit(struct plnstr *);
extern void pln_set_tech(struct plnstr *, int);
extern void radmap(int, int, int, double, int, double);
extern void rad_map_set(natid, int, int, int, double, int);
/* rej.c */
-extern void setrel(natid, natid, int);
-extern void setcont(natid, natid, int);
-extern void setrej(natid, natid, int, int);
+/* in nat.h */
/* retreat.c */
-extern void retreat_ship(struct shpstr *, char);
-extern void retreat_land(struct lndstr *, char);
-extern int check_retreat_and_do_shipdamage(struct shpstr *, int);
-extern int check_retreat_and_do_landdamage(struct lndstr *, int);
+/* in retreat.h */
/* sarg.c */
extern enum ns_seltype sarg_type(char *);
extern int sarg_xy(char *, coord *, coord *);
extern void show_product(int);
extern void show_updates(int);
/* shpsub.c */
-extern void shp_sel(struct nstr_item *, struct emp_qelem *);
-extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid);
-extern int shp_sweep(struct emp_qelem *, int, int, natid);
-extern int shp_check_nav(struct sctstr *, struct shpstr *);
-extern int sect_has_dock(struct sctstr *);
-extern int shp_hardtarget(struct shpstr *);
-extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int);
-extern int shp_missile_defense(coord, coord, natid, int);
-extern void shp_missdef(struct shpstr *, natid);
-extern double shp_mobcost(struct shpstr *);
-extern void shp_set_tech(struct shpstr *, int);
+/* in ship.h */
/* snxtitem.c */
/* snxtsct.c */
/* in nsc.h */
extern void takeover_plane(struct plnstr *, natid);
/* trdsub.c */
/* in trade.h */
-/* trechk.c */
-extern int trechk(natid, natid, int);
/* whatitem.c */
/* in item.h */
/* wu.c */
/*
* src/lib/update/ *.c
*/
-/* age.c */
-extern int age_people(int, int);
-extern void age_levels(int);
-/* anno.c */
-extern void delete_old_announcements(void);
-/* bp.c */
-/* in budg.h */
-/* deliver.c */
-extern void dodeliver(struct sctstr *);
-/* distribute.c */
-extern int dodistribute(struct sctstr *, int, double);
-/* finish.c */
-extern void finish_sects(int);
-/* human.c */
-extern int new_work(struct sctstr *, int);
-extern int do_feed(struct sctstr *, struct natstr *, short *, int *, int);
-extern int feed_people(short *, int);
-extern double food_needed(short *, int);
-extern int famine_victims(short *, int);
-/* land.c */
-extern int prod_land(int, int, struct bp *, int);
-/* main.c */
-/* in server.h */
-/* material.c */
-/* in budg.h */
-/* mobility.c */
-extern void mob_sect(void);
-extern void mob_ship(void);
-extern void mob_land(void);
-extern void mob_plane(void);
-extern void sct_do_upd_mob(struct sctstr *sp);
-extern void shp_do_upd_mob(struct shpstr *sp);
-extern void lnd_do_upd_mob(struct lndstr *lp);
-extern void pln_do_upd_mob(struct plnstr *pp);
-/* move_sat.c */
-extern void move_sat(struct plnstr *);
-/* nat.c */
-extern void prod_nat(int);
-/* nav_ship.c */
-extern int nav_ship(struct shpstr *);
-/* nav_util.c */
-extern int load_it(struct shpstr *, struct sctstr *, int);
-extern void unload_it(struct shpstr *);
-/* nxtitemp.c */
-/* in nsc.h */
-/* plague.c */
-extern void do_plague(struct sctstr *, struct natstr *, int);
-extern int plague_people(struct natstr *, short *, int *, int *, int);
-/* plane.c */
-extern int prod_plane(int, int, struct bp *, int);
-/* populace.c */
-extern void populace(struct natstr *, struct sctstr *, int);
-extern int total_work(int, int, int, int, int, int);
-/* prepare.c */
-extern void tax(struct sctstr *, struct natstr *, int, long *, int *,
- int *, int *);
-extern int upd_slmilcosts(natid, int);
-extern void prepare_sects(int, struct bp *);
-extern int bank_income(struct sctstr *, int);
-/* produce.c */
-extern int produce(struct natstr *, struct sctstr *, short *, int, int,
- int, int *, int *);
-extern double prod_eff(int, float);
-/* removewants.c */
-extern int update_removewants(void);
-/* revolt.c */
-extern void revolt(struct sctstr *);
-extern void guerrilla(struct sctstr *);
-/* sail.c */
-extern void sail_ship(natid);
-/* sect.c */
-extern void do_fallout(struct sctstr *, int);
-extern void spread_fallout(struct sctstr *, int);
-extern void decay_fallout(struct sctstr *, int);
-extern void produce_sect(int, int, struct bp *, long [][2]);
-/* ship.c */
-extern int prod_ship(int, int, struct bp *, int);
+/* in update.h */
/*
* src/server