/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
#include <string.h>
#include <time.h>
#include "item.h"
-#include "nsc.h"
#include "misc.h"
#include "types.h"
/* src/server/main.c */
extern void shutdwn(int sig);
-extern void init_server(unsigned);
extern void start_server(int);
extern void finish_server(void);
* src/lib/commands/ *.c
*/
extern int check_market(void);
+extern int edit_sect(struct sctstr *, char *, char *);
+extern int edit_sect_i(struct sctstr *, char *, int);
+extern int load_comm_ok(struct sctstr *, natid, i_type, int);
extern void gift(natid, natid, void *, char *);
extern int display_mark(i_type, int);
-extern int want_to_abandon(struct sctstr *, i_type, int, struct lndstr *);
-extern int would_abandon(struct sctstr *, i_type, int, struct lndstr *);
-extern int nav_map(int, int, int);
-extern int do_unit_move(struct emp_qelem *, int *, double *, double *);
extern int count_pop(int);
-extern int scuttle_tradeship(struct shpstr *, int);
-extern void resnoise(struct sctstr *, int, char *, int, int);
extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
extern void plane_sona(struct emp_qelem *, int, int, struct shiplist **);
extern char *prsub(struct shpstr *);
extern int check_trade(void);
extern int ontradingblock(int, void *);
-extern void trdswitchown(int, void *, int);
+extern void trdswitchown(int, struct empobj *, int);
extern int do_look(int);
extern void look_at_sect(struct sctstr *, int);
extern int radar(int);
int buy(void);
int capi(void);
int carg(void);
-int cede(void);
int cens(void);
int chan(void);
int coas(void);
int flash(void);
int flee(void);
int fly(void);
-int foll(void);
int force(void);
int fort(void);
int give(void);
int mark(void);
int mine(void);
int mission(void);
-int mobq(void);
int morale(void);
int move(void);
int multifire(void);
int news(void);
int nuke(void);
int offe(void);
-int orde(void);
int orig(void);
int para(void);
int path(void);
int powe(void);
int prod(void);
int pstat(void);
-int qorde(void);
int quit(void);
int rada(void);
int range(void);
int retr(void);
int rout(void);
int sabo(void);
-int sail(void);
int sate(void);
int scra(void);
int sct(void);
int sinfra(void);
int skyw(void);
int sona(void);
-int sorde(void);
int spy(void);
int sstat(void);
int start(void);
int starve(void);
+int stoc(void);
int stop(void);
int stre(void);
int supp(void);
/*
* src/lib/common/ *.c
*/
-/* bestpath.c */
-extern char *bestownedpath(char *, char *, int, int, int, int, int);
/* conftab.c */
extern int read_builtin_tables(void);
extern int read_custom_tables(void);
extern int is_wday_allowed(int, char *);
extern int is_daytime_allowed(int, char *);
extern int gamehours(time_t);
-/* log.c */
-extern int loginit(char *);
-extern int logreopen(void);
-extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
-/* more in misc.h */
/* mapdist.c */
extern int mapdist(int, int, int, int);
/* move.c */
/* in path.h */
/* nstreval.c */
/* in nsc.h */
-/* path.c */
-extern void bp_enable_cachepath(void);
-extern void bp_disable_cachepath(void);
-extern void bp_clear_cachepath(void);
-extern char *BestDistPath(char *, struct sctstr *, struct sctstr *,
- double *);
-extern char *BestLandPath(char *, struct sctstr *, struct sctstr *,
- double *, int);
-extern char *BestShipPath(char *, int, int, int, int, int);
-extern char *BestAirPath(char *, int, int, int, int);
-extern double pathcost(struct sctstr *, char *, int);
/* rdsched.c */
extern int read_schedule(char *, time_t[], int, time_t, time_t);
/* res_pop.c */
/*
* src/lib/gen/ *.c
*/
+/* disassoc.c */
+extern int disassoc(void);
/* fnameat.c */
extern char *fnameat(const char *, const char *);
extern FILE *fopenat(const char *, const char *, const char *);
extern int fsize(int);
extern int blksize(int);
extern time_t fdate(int);
-
-extern int roll(int);
-extern int roundavg(double);
-extern int chance(double);
-extern int disassoc(void);
+/* ioqueue.c */
+/* in ioqueue.h */
+/* log.c */
+extern int loginit(char *);
+extern int logreopen(void);
+extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
+/* more in misc.h */
+/* in */
+/* numstr.c */
extern char *effadv(int);
-extern int parse(char *, char *, char **, char **, char **, char **);
-extern int ldround(double, int);
-extern int roundintby(int, int);
-extern int scthash(int, int, int);
-extern int tcp_listen(char *, char *, size_t *);
extern char *numstr(char buf[], int n);
+/* parse.c */
+extern int parse(char *, char *, char **, char **, char **, char **);
/* plur.c */
extern char *esplur(int n);
extern char *splur(int n);
extern char *iesplur(int n);
-extern char *plurize(char *buf, int max_len, int n);
-/* more in misc.h */
+/* queue.c */
+/* in queue.h */
+/* round.c */
+extern int ldround(double, int);
+extern int roundintby(int, int);
+/* scthash.c */
+extern int scthash(int, int, int);
+/* tcp_listen.c */
+extern int tcp_listen(char *, char *, size_t *);
/*
* src/lib/global/ *.c
extern struct player *player_prev(struct player *);
extern struct player *getplayer(natid);
extern void player_accept(void *);
+extern time_t player_io_deadline(struct player *, int);
/* dispatch.c */
extern int dispatch(char *, char *);
/* empdis.c */
extern int may_play_now(struct natstr *, time_t);
/* more under Commands */
/* empmod.c */
+/* in com.h */
/* init_nats.c */
extern int init_nats(void);
extern int player_set_nstat(struct player *, struct natstr *);
extern struct player *player; /* current player's context */
extern char *praddr(struct player *);
extern void player_main(struct player *);
+extern void make_stale_if_command_arg(char *);
/* more under Commands */
/* recvclient.c */
extern int recvclient(char *, int);
/*
* src/lib/subs/ *.c
*/
+/* actofgod.c */
+/* in actofgod.h */
/* askyn.c */
extern int confirm(char *);
extern int askyn(char *);
/* bridgefall.c */
+extern int bridge_support_at(struct sctstr *, int);
extern void bridge_damaged(struct sctstr *);
extern void bridgefall(struct sctstr *);
/* bsanct.c */
/* caploss.c */
extern void caploss(struct sctstr *, natid, char *);
/* check.c */
+extern int check_obj_ok(struct empobj *);
extern int check_sect_ok(struct sctstr *);
extern int check_ship_ok(struct shpstr *);
extern int check_land_ok(struct lndstr *);
extern void set_coastal(struct sctstr *, int, int);
/* control.c */
extern int military_control(struct sctstr *);
+extern int abandon_askyn(struct sctstr *, i_type, int, struct ulist *);
+extern int would_abandon(struct sctstr *, i_type, int, struct ulist *);
/* damage.c */
extern void landdamage(struct lndstr *, int);
extern void ship_damage(struct shpstr *, int);
/* distrea.c */
extern int distrea(int, struct trtstr *);
/* fileinit.c */
-extern void ef_init_srv(void);
+extern void ef_init_srv(int);
extern void ef_fin_srv(void);
/* fortdef.c */
extern int sd(natid, natid, coord, coord, int, int, int);
extern int dd(natid, natid, coord, coord, int, int);
extern int shipdef(natid, natid, coord, coord);
+extern int feels_like_helping(natid, natid, natid);
/* getbit.c */
extern int emp_getbit(int, int, unsigned char *);
extern void emp_setbit(int, int, unsigned char *);
extern int getele(char *, char *);
/* land.c */
extern char *prland(struct lndstr *);
-extern void lnd_oninit(void *);
extern void lnd_postread(int, void *);
extern void lnd_prewrite(int, void *, void *);
/* landgun.c */
/* list.c */
extern int shipsatxy(coord, coord, int, int, int);
extern int carriersatxy(coord, coord, natid);
-extern int unitsatxy(coord, coord, int, int);
+extern int unitsatxy(coord, coord, int, int, int);
extern int planesatxy(coord, coord, int, int);
extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
struct shiplist **);
-extern int has_units(coord, coord, natid, struct lndstr *);
+extern void print_shiplist(struct shiplist *);
+extern int has_units(coord, coord, natid);
extern int adj_units(coord, coord, natid);
extern int islist(char *);
/* maps.c */
-extern int do_map(int bmap, int unit_type, char *arg1, char *arg2);
-extern int display_region_map(int bmap, int unit_type, coord curx,
- coord cury, char *arg);
-extern int bmaps_intersect(natid, natid);
-extern int share_bmap(natid, natid, struct nstr_sect *, char, char *);
+/* in map.h */
/* mission.c */
extern char *mission_name(int);
extern int collateral_damage(coord, coord, int);
extern int check_lmines(coord, coord, double);
extern int move_ground(struct sctstr *, struct sctstr *,
double, char *,
- int (*)(coord, coord, char *),
+ int (*)(coord, coord, char *, char *),
int, int *);
extern int fly_map(coord, coord);
/* mslsub.c */
extern void nreport(natid, int, natid, int);
/* nuke.c */
extern char *prnuke(struct nukstr *);
-extern void nuk_oninit(void *);
extern void nuk_postread(int, void *);
extern void nuk_prewrite(int, void *, void *);
/* nxtitem.c */
-extern int nxtitem(struct nstr_item *, void *);
/* nxtsct.c */
-extern int nxtsct(struct nstr_sect *, struct sctstr *);
+/* in nsc.h */
/* onearg.c */
extern int onearg(char *, char *);
/* plane.c */
extern char *prplane(struct plnstr *);
-extern void pln_oninit(void *);
extern void pln_postread(int, void *);
extern void pln_prewrite(int, void *, void *);
/* plnsub.c */
extern int get_planes(struct nstr_item *, struct nstr_item *,
char *, char *);
extern struct sctstr *get_assembly_point(char *, struct sctstr *, char *);
-extern int pln_onewaymission(struct sctstr *, int *, int *);
-extern int pln_oneway_to_carrier_ok(struct emp_qelem *,
- struct emp_qelem *, int);
+extern int pln_where_to_land(coord, coord, union empobj_storage *, int *);
+extern int pln_can_land_on_carrier(struct emp_qelem *, struct emp_qelem *,
+ struct shpstr *);
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
-extern int could_be_on_ship(struct plnstr *, struct shpstr *,
- int, int, int, int);
+extern int could_be_on_ship(struct plnstr *, struct shpstr *);
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
coord, coord, int);
extern void plane_sweep(struct emp_qelem *, coord, coord);
extern int put_plane_on_land(struct plnstr *, struct lndstr *);
extern int pln_hitchance(struct plnstr *, int, int);
-extern int pln_damage(struct plnstr *, char, int);
+extern int pln_damage(struct plnstr *, char, char *);
extern int pln_identchance(struct plnstr *, int, int);
extern int pln_is_in_orbit(struct plnstr *);
extern void pln_set_tech(struct plnstr *, int);
extern size_t copy_utf8_no_funny(char *, char *);
extern size_t copy_utf8_to_ascii_no_funny(char *, char *);
extern int ufindpfx(char *, int);
-
/* radmap.c */
extern int deltx(struct range *, coord);
extern int delty(struct range *, coord);
-extern void radmap(int, int, int, int, double);
-extern void radmapupd(int, int, int, int, int, double);
+extern void radmap(int, int, int, double, int, double);
+extern void rad_map_set(natid, int, int, int, double, int);
/* rej.c */
-extern int setrel(natid, natid, int);
-extern int setcont(natid, natid, int);
-extern int setrej(natid, natid, int, int);
+extern void setrel(natid, natid, int);
+extern void setcont(natid, natid, int);
+extern void setrej(natid, natid, int, int);
/* retreat.c */
-extern void retreat_ship(struct shpstr *, char);
-extern void retreat_land(struct lndstr *, char);
-extern int check_retreat_and_do_shipdamage(struct shpstr *, int);
-extern int check_retreat_and_do_landdamage(struct lndstr *, int);
+/* in retreat.h */
/* sarg.c */
extern enum ns_seltype sarg_type(char *);
extern int sarg_xy(char *, coord *, coord *);
/* satmap.c */
extern void satdisp_sect(struct sctstr *, int);
extern void satdisp_units(coord, coord);
-extern void satmap(int, int, int, int, int, int);
+extern int satmap(int, int, int, int, int, int);
extern void sathead(void);
/* sect.c */
extern void sct_postread(int, void *);
extern void show_product(int);
extern void show_updates(int);
/* shpsub.c */
-extern void shp_sel(struct nstr_item *, struct emp_qelem *);
-extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid);
-extern int shp_sweep(struct emp_qelem *, int, int, natid);
-extern int shp_check_nav(struct sctstr *, struct shpstr *);
-extern int sect_has_dock(struct sctstr *);
-extern int shp_hardtarget(struct shpstr *);
-extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int);
-extern int shp_missile_defense(coord, coord, natid, int);
-extern void shp_missdef(struct shpstr *, natid);
-extern double shp_mobcost(struct shpstr *);
-extern void shp_set_tech(struct shpstr *, int);
+/* in ship.h */
/* snxtitem.c */
-extern int snxtitem(struct nstr_item *, int, char *, char *);
-extern void snxtitem_area(struct nstr_item *, int, struct range *);
-extern void snxtitem_dist(struct nstr_item *, int, int, int, int);
-extern void snxtitem_xy(struct nstr_item *, int, coord, coord);
-extern void snxtitem_all(struct nstr_item *, int);
-extern void snxtitem_group(struct nstr_item *, int, char);
-extern void snxtitem_rewind(struct nstr_item *);
-extern int snxtitem_list(struct nstr_item *, int, int *, int);
-extern void snxtitem_cargo(struct nstr_item *, int, int, int);
/* snxtsct.c */
-extern int snxtsct(struct nstr_sect *, char *);
-extern void snxtsct_area(struct nstr_sect *, struct range *);
-extern void xydist_range(coord, coord, int, struct range *);
-extern void xysize_range(struct range *);
-extern void snxtsct_all(struct nstr_sect *);
-extern void snxtsct_rewind(struct nstr_sect *);
-extern void snxtsct_dist(struct nstr_sect *, coord, coord, int);
+/* in nsc.h */
/* supply.c */
extern int sct_supply(struct sctstr *, i_type, int);
extern int shp_supply(struct shpstr *, i_type, int);
extern void takeover_ship(struct shpstr *, natid);
extern void takeover_plane(struct plnstr *, natid);
/* trdsub.c */
+/* in trade.h */
/* trechk.c */
extern int trechk(natid, natid, int);
/* whatitem.c */
/* deliver.c */
extern void dodeliver(struct sctstr *);
/* distribute.c */
-extern int dodistribute(struct sctstr *, int, char *, double, double);
+extern int dodistribute(struct sctstr *, int, double);
/* finish.c */
extern void finish_sects(int);
/* human.c */
extern void move_sat(struct plnstr *);
/* nat.c */
extern void prod_nat(int);
-/* nav_ship.c */
-extern int nav_ship(struct shpstr *);
-/* nav_util.c */
-extern int load_it(struct shpstr *, struct sctstr *, int);
-extern void unload_it(struct shpstr *);
/* nxtitemp.c */
-extern void *nxtitemp(struct nstr_item *);
+/* in nsc.h */
/* plague.c */
extern void do_plague(struct sctstr *, struct natstr *, int);
extern int plague_people(struct natstr *, short *, int *, int *, int);
extern void populace(struct natstr *, struct sctstr *, int);
extern int total_work(int, int, int, int, int, int);
/* prepare.c */
-extern void tax(struct sctstr *, struct natstr *, int, long *, int *,
+extern void tax(struct sctstr *, struct natstr *, int, int *, int *,
int *, int *);
extern int upd_slmilcosts(natid, int);
extern void prepare_sects(int, struct bp *);
/* produce.c */
extern int produce(struct natstr *, struct sctstr *, short *, int, int,
int, int *, int *);
+extern int prod_materials_cost(struct pchrstr *, short[], int *);
+extern int prod_resource_limit(struct pchrstr *, unsigned char *);
extern double prod_eff(int, float);
/* removewants.c */
extern int update_removewants(void);
/* revolt.c */
extern void revolt(struct sctstr *);
extern void guerrilla(struct sctstr *);
-/* sail.c */
-extern void sail_ship(natid);
/* sect.c */
extern void do_fallout(struct sctstr *, int);
extern void spread_fallout(struct sctstr *, int);
extern void decay_fallout(struct sctstr *, int);
-extern void produce_sect(int, int, struct bp *, long [][2]);
+extern void produce_sect(int, int, struct bp *, int[][2]);
/* ship.c */
extern int prod_ship(int, int, struct bp *, int);