/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#ifndef _PROTOTYPES_H_
#define _PROTOTYPES_H_
+#include <stdio.h>
#include "misc.h"
#include "empthread.h"
#include "player.h"
#include "commands.h"
-#include "common.h"
-#include "gen.h"
-#include "global.h"
-#include "subs.h"
-#include "update.h"
+#include "product.h"
#include "empio.h"
#include "commodity.h"
/* src/server/main.c */
-extern emp_sig_t panic(int sig);
-extern emp_sig_t shutdwn(int sig);
+extern void panic(int sig);
+extern void shutdwn(int sig);
+extern void init_server(void);
+extern void start_server(int);
+extern void finish_server(void);
/*****************************************************************************
* src/lib/ * / *.c
*****************************************************************************/
/* src/lib/empthread/lwp.c */
-#ifdef _EMPTH_LWP
-extern int empth_init(char **ctx, int flags);
-extern empth_t *empth_create(int prio, void (*entry) (), int size,
- int flags, char *name, char *desc, void *ud);
-#if 0
-extern void empth_setctx(void *ctx);
-#endif
-extern empth_t *empth_self(void);
-extern void empth_exit(void);
-extern void empth_yield(void);
-extern void empth_terminate(empth_t *a);
-extern void empth_select(int fd, int flags);
-extern void empth_wakeup(empth_t *a);
-extern void empth_sleep(long int until);
-extern empth_sem_t *empth_sem_create(char *name, int cnt);
-extern void empth_sem_signal(empth_sem_t *sm);
-extern void empth_sem_wait(empth_sem_t *sm);
-extern emp_sig_t empth_alarm(int sig);
-#endif /* _EMPTH_LWP */
-
-/* src/lib/empthread/pthread.c */
-#ifdef _EMPTH_POSIX
-extern int empth_init(char **ctx_ptr, int flags);
-extern empth_t *empth_create(int prio, void (*entry) (),
- int size, int flags,
- char *name, char *desc, void *ud);
-extern empth_t *empth_self(void);
-extern void empth_exit(void);
-extern void empth_yield(void);
-extern void empth_terminate(empth_t *a);
-extern void empth_select(int fd, int flags);
-extern emp_sig_t empth_alarm(int sig);
-extern void empth_wakeup(empth_t *a);
-extern void empth_sleep(long until);
-extern empth_sem_t *empth_sem_create(char *name, int cnt);
-extern void empth_sem_signal(empth_sem_t *sm);
-extern void empth_sem_wait(empth_sem_t *sm);
-#endif /* _EMPTH_POSIX */
+/* in empthread.h */
/*
* src/lib/commands/ *.c
*/
-extern int acce(void);
-extern int add(void);
-extern int anti(void);
-extern int arm(void);
-extern int army(void);
-extern int assa(void);
-extern int atta(void);
-extern int bdes(void);
-extern int best(void);
-extern int boar(void);
-extern int bomb(void);
-extern int brea(void);
-extern int budg(void);
-extern int buil(void);
-extern int buy(void);
extern int check_market(void);
-extern int capi(void);
-extern int carg(void);
-extern int lcarg(void);
-extern int cede(void);
-extern int cens(void);
extern void set_coastal(struct sctstr *);
-extern int chan(void);
-extern int coas(void);
-extern int coll(void);
-extern int comm(void);
-extern int cons(void);
-extern int conv(void);
-extern int coun(void);
-extern int cuto(void);
-extern int decl(void);
-extern int deli(void);
-extern int demo(void);
-extern int desi(void);
-extern int disa(void);
-extern int diss(void);
-extern int dist(void);
-extern int drop(void);
-extern int dump(void);
-extern int echo(void);
-extern int edit(void);
-extern int enab(void);
-extern int enli(void);
-extern int explore(void);
-extern int fina(void);
-extern int flash(void);
-extern int sendmessage(struct natstr *, struct natstr *, char *, int);
-extern int wall(void);
-extern int flee(void);
-extern int fly(void);
-extern int foll(void);
-extern int force(void);
-extern int fort(void);
-extern int fuel(void);
-extern int give(void);
-extern int grin(void);
-extern int hard(void);
-extern int head(void);
-extern int hidd(void);
-extern int improve(void);
-extern int info(void);
-extern int apro(void);
-extern int land(void);
-extern int laun(void);
-extern int ldump(void);
-extern int ledg(void);
-extern int leve(void);
+extern int sendmessage(struct natstr *, struct natstr *, char *message
+ /* message is message text */, int);
extern void gift(int, int, s_char *, int, s_char *);
-extern int load(void);
-extern int lload(void);
-extern int look(void);
-extern int llook(void);
-extern int lost(void);
-extern int lsta(void);
-extern int ltend(void);
-extern int map(void);
-extern int march(void);
-extern int mark(void);
-extern int display_mark(s_char *);
-extern int multifire(void);
-extern int mine(void);
-extern int landmine(void);
-extern int mission(void);
-extern int mobq(void);
-extern int mobupdate(void);
-extern int morale(void);
-extern int move(void);
-extern int want_to_abandon(struct sctstr *, int, int, struct lndstr *);
-extern int would_abandon(struct sctstr *, int, int, struct lndstr *);
-extern int mult(void);
-extern int name(void);
-extern int nati(void);
-extern int navi(void);
+extern int display_mark(i_type, int);
+extern int want_to_abandon(struct sctstr *, i_type, int, struct lndstr *);
+extern int would_abandon(struct sctstr *, i_type, int, struct lndstr *);
extern int nav_map(int, int, int);
-extern int ndump(void);
-extern int new(void);
-extern int newe(void);
-extern int news(void);
-extern int nuke(void);
-extern int offe(void);
-extern int offs(void);
-extern int orde(void);
-extern int qorde(void);
-extern int sorde(void);
-extern int orig(void);
-extern int para(void);
-extern int path(void);
-extern int pdump(void);
-extern int plan(void);
-extern int play(void);
-extern int powe(void);
-extern int count_pop(register int);
-extern int prod(void);
-extern int pstat(void);
-extern int rada(void);
-extern int range(void);
-extern int lrange(void);
-extern int rea(void);
-extern int real(void);
-extern int reco(void);
-extern int reje(void);
-extern int rela(void);
-extern int repa(void);
-extern int repo(void);
-extern int rese(void);
-extern int reso(void);
-extern int retr(void);
-extern int lretr(void);
-extern int rout(void);
-extern int sail(void);
-extern int sate(void);
-extern int scra(void);
+extern int count_pop(int);
extern int scuttle_tradeship(struct shpstr *, int);
-extern int scut(void);
extern void scuttle_ship(struct shpstr *);
-extern int sdump(void);
-extern int sct(void);
-extern int sell(void);
-extern int set(void);
-extern int setres(void);
-extern int setsector(void);
extern void resnoise(struct sctstr *sptr, int public_amt, s_char *name,
int old, int new);
-extern int shar(void);
-extern int shark(void);
-extern int shi(void);
-extern int shoo(void);
-extern int show(void);
-extern int shut(void);
-extern int sinfra(void);
-extern int skyw(void);
-extern int line_of_sight(s_char **rad, int ax, int ay, int bx, int by);
-extern int sona(void);
-extern void plane_sona(struct emp_qelem *, int, int, struct shiplook *);
-extern int spy(void);
-extern int sstat(void);
-extern int start(void);
-extern int stop(void);
-extern int stre(void);
-extern int starve(void);
-extern int supp(void);
-extern int surv(void);
-extern int swaps(void);
-extern int tele(void);
-extern int tend(void);
-extern int tend_nxtitem(struct nstr_item *, caddr_t);
-extern int terr(void);
-extern int thre(void);
-extern int togg(void);
+extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
+extern void plane_sona(struct emp_qelem *, int, int, struct shiplist **);
+extern int tend_nxtitem(struct nstr_item *, void *);
extern s_char *prsub(struct shpstr *);
-extern int torp(void);
-extern int trad(void);
extern int check_trade(void);
extern int ontradingblock(int, int *);
extern void trdswitchown(int, int *, int);
-extern int tran(void);
-extern int trea(void);
-extern int turn(void);
-extern int upda(void);
-extern int upgr(void);
-extern int vers(void);
-extern int wai(void);
-extern int wing(void);
-extern int wipe(void);
-extern int work(void);
-extern int zdon(void);
+int acce(void);
+int add(void);
+int anti(void);
+int apro(void);
+int arm(void);
+int army(void);
+int assa(void);
+int atta(void);
+int bdes(void);
+int best(void);
+int boar(void);
+int bomb(void);
+int brea(void);
+int budg(void);
+int buil(void);
+int buy(void);
+int capi(void);
+int carg(void);
+int cede(void);
+int cens(void);
+int chan(void);
+int coas(void);
+int coll(void);
+int comm(void);
+int cons(void);
+int conv(void);
+int coun(void);
+int cuto(void);
+int decl(void);
+int deli(void);
+int demo(void);
+int desi(void);
+int disa(void);
+int dist(void);
+int drop(void);
+int dump(void);
+int echo(void);
+int edit(void);
+int enab(void);
+int enli(void);
+int execute(void);
+int explain(void);
+int explore(void);
+int fina(void);
+int flash(void);
+int flee(void);
+int fly(void);
+int foll(void);
+int force(void);
+int fort(void);
+int fuel(void);
+int give(void);
+int grin(void);
+int hard(void);
+int head(void);
+int improve(void);
+int info(void);
+int land(void);
+int landmine(void);
+int laun(void);
+int lboa(void);
+int lcarg(void);
+int ldump(void);
+int ledg(void);
+int leve(void);
+int lload(void);
+int llook(void);
+int load(void);
+int look(void);
+int lost(void);
+int lrange(void);
+int lretr(void);
+int lsta(void);
+int ltend(void);
+int map(void);
+int march(void);
+int mark(void);
+int mine(void);
+int mission(void);
+int mobq(void);
+int mobupdate(void);
+int morale(void);
+int move(void);
+int multifire(void);
+int name(void);
+int nati(void);
+int navi(void);
+int ndump(void);
+int new(void);
+int newe(void);
+int news(void);
+int nuke(void);
+int offe(void);
+int offs(void);
+int orde(void);
+int orig(void);
+int para(void);
+int path(void);
+int payo(void);
+int pboa(void);
+int pdump(void);
+int peek(void);
+int plan(void);
+int play(void);
+int powe(void);
+int prod(void);
+int pstat(void);
+int qorde(void);
+int quit(void);
+int rada(void);
+int range(void);
+int rea(void);
+int real(void);
+int reco(void);
+int reje(void);
+int rela(void);
+int repa(void);
+int repo(void);
+int rese(void);
+int reso(void);
+int retr(void);
+int rout(void);
+int sabo(void);
+int sail(void);
+int sate(void);
+int scra(void);
+int sct(void);
+int scut(void);
+int sdump(void);
+int sell(void);
+int set(void);
+int setres(void);
+int setsector(void);
+int shar(void);
+int shark(void);
+int shi(void);
+int shoo(void);
+int show(void);
+int show_motd(void);
+int shut(void);
+int sinfra(void);
+int skyw(void);
+int sona(void);
+int sorde(void);
+int spy(void);
+int sstat(void);
+int start(void);
+int starve(void);
+int stop(void);
+int stre(void);
+int supp(void);
+int surv(void);
+int swaps(void);
+int tele(void);
+int tend(void);
+int terr(void);
+int thre(void);
+int togg(void);
+int torp(void);
+int trad(void);
+int tran(void);
+int trea(void);
+int turn(void);
+int upda(void);
+int upgr(void);
+int vers(void);
+int wai(void);
+int wall(void);
+int wing(void);
+int wipe(void);
+int work(void);
+int xdump(void);
+int xedit(void);
+int zdon(void);
/*
* src/lib/common/ *.c
/* damage.c */
extern void landdamage(struct lndstr *, int);
extern void ship_damage(struct shpstr *, int);
-extern int damage(register int, int);
+extern int damage(int, int);
extern void shipdamage(struct shpstr *, int);
extern void land_damage(struct lndstr *, int);
extern void planedamage(struct plnstr *, int);
extern int nukedamage(struct nchrstr *, int, int);
-extern int effdamage(register int, int);
-extern int commdamage(register int, int, int);
+extern int effdamage(int, int);
+extern void item_damage(int, short *);
+extern int commdamage(int, int, i_type);
/* check.c */
extern int check_sect_ok(struct sctstr *);
extern int check_ship_ok(struct shpstr *);
extern int check_plane_ok(struct plnstr *);
extern int check_comm_ok(struct comstr *);
extern int check_loan_ok(struct lonstr *);
+extern int check_trade_ok(struct trdstr *);
/* fsize.c */
extern int fsize(int);
extern int blksize(int);
extern time_t fdate(int);
extern void filetruncate(s_char *);
-/* getvar.c */
-extern int getvar(int, s_char *, int);
-extern int getvec(int, int *, s_char *, int);
-extern int putvar(int, int, s_char *, int);
-extern int putvec(int, int *, s_char *, int);
/* hap_fact.c */
extern double hap_fact(struct natstr *, struct natstr *);
/* hours.c */
-extern int gamehours(time_t, int *);
+extern int is_wday_allowed(int, char *);
+extern int is_daytime_allowed(int, char *);
+extern int gamehours(time_t);
+extern int is_daytime_near(int, char *, int);
+extern int min_to_next_daytime(int, char *);
/* land.c */
extern int has_units(coord, coord, natid, struct lndstr *);
extern int has_units_with_mob(coord, coord, natid);
extern int adj_units(coord, coord, natid);
-extern int is_engineer(int x, int y);
+extern int has_helpful_engineer(coord x, coord y, natid cn);
/* log.c */
-extern void loginit(void);
-extern void logerror(s_char *, ...);
+extern void loginit(char *);
+extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
+extern int oops(char *, char *, int);
/* maps.c */
extern int draw_map(int, s_char, int, struct nstr_sect *, int);
extern int unit_map(int, int, struct nstr_sect *, s_char *);
extern int bmaps_intersect(natid, natid);
extern int share_bmap(natid, natid, struct nstr_sect *, s_char, s_char *);
/* move.c */
-extern double sector_mcost(struct sctstr *, int);
+/* in path.h */
/* nstr_subs.c */
-extern s_char *decodep(long, void *);
-extern int decode(natid, long, void *, int);
-extern int nstr_exec(struct nscstr *, register int, void *, int);
+/* in nsc.h */
/* path.c */
-extern void bp_enable_cachepath();
-extern void bp_disable_cachepath();
-extern void bp_clear_cachepath();
+extern void bp_enable_cachepath(void);
+extern void bp_disable_cachepath(void);
+extern void bp_clear_cachepath(void);
extern s_char *BestDistPath(s_char *, struct sctstr *, struct sctstr *,
double *, int);
extern s_char *BestLandPath(s_char *, struct sctstr *, struct sctstr *,
extern s_char *BestAirPath(s_char *, int, int, int, int);
extern double pathcost(struct sctstr *, s_char *, int);
/* res_pop.c */
+extern int max_population(float, int, int);
extern int max_pop(float, struct sctstr *);
/* sectdamage.c */
extern int sect_damage(struct sctstr *, int, struct emp_qelem *);
extern int sectdamage(struct sctstr *, int, struct emp_qelem *);
/* snxtit_subs.c */
-extern void snxtitem_area(register struct nstr_item *, int,
+extern void snxtitem_area(struct nstr_item *, int,
struct range *);
-extern void snxtitem_dist(register struct nstr_item *, int, int, int, int);
-extern void snxtitem_xy(register struct nstr_item *, int, coord, coord);
-extern void snxtitem_all(register struct nstr_item *, int);
-extern void snxtitem_group(register struct nstr_item *, int, s_char);
+extern void snxtitem_dist(struct nstr_item *, int, int, int, int);
+extern void snxtitem_xy(struct nstr_item *, int, coord, coord);
+extern void snxtitem_all(struct nstr_item *, int);
+extern void snxtitem_group(struct nstr_item *, int, s_char);
extern void snxtitem_rewind(struct nstr_item *);
-extern int snxtitem_list(register struct nstr_item *, int, int *, int);
+extern int snxtitem_list(struct nstr_item *, int, int *, int);
/* snxtsect_subs.c */
-extern void snxtsct_area(register struct nstr_sect *, struct range *);
-extern void xydist_range(coord, coord, register int, struct range *);
-extern void xysize_range(register struct range *);
+extern void snxtsct_area(struct nstr_sect *, struct range *);
+extern void xydist_range(coord, coord, int, struct range *);
+extern void xysize_range(struct range *);
extern void snxtsct_all(struct nstr_sect *);
extern void snxtsct_rewind(struct nstr_sect *);
-extern void snxtsct_dist(register struct nstr_sect *, coord, coord, int);
+extern void snxtsct_dist(struct nstr_sect *, coord, coord, int);
/* stmtch.c */
-extern int stmtch(register s_char *, s_char *, int, int);
-extern int mineq(register s_char *, register s_char *);
+/* in match.h */
/* type.c */
-extern int typematch(s_char *, int);
-/* vlist.c */
-extern int vl_find(register int, u_char *, u_short *, int);
-extern int vl_set(register int, u_int, u_char *, u_short *, u_char *, int);
-extern int vl_damage(register int, register u_char *, register u_short *,
- register int);
-extern int vl_getvec(register u_char *, register u_short *, register int,
- register int, register int *);
-extern int vl_setvec(register u_char *, register u_short *, u_char *,
- int, register int, register int *);
+extern int sct_typematch(char *);
+extern int typematch(char *, int);
/* wantupd.c */
extern void update_policy_check(void);
extern int demand_update_want(int *, int *, int);
extern int emp_config(char *file);
extern void print_config(FILE * fp);
-extern int atoip(s_char **);
extern int roll(int);
extern int roundavg(double);
extern int chance(double);
extern void disassoc(void);
-extern int getfdtablesize(void);
-extern s_char *getstarg(s_char *, s_char *, s_char *);
-extern s_char *getstring(s_char *, s_char *);
-#if !defined(_WIN32)
-extern s_char *inet_ntoa(struct in_addr);
-#endif
-extern int file_lock(int);
-extern int file_unlock(int);
extern int diffx(int, int);
extern int diffy(int, int);
extern int deltax(int, int);
extern int deltay(int, int);
extern int mapdist(int, int, int, int);
-extern double dmin(double, double);
#if !defined(_WIN32)
extern int max(int, int);
extern int min(int, int);
#endif
-extern double dmax(double, double);
-extern s_char *numstr(s_char *, int);
extern s_char *effadv(int);
extern int onearg(s_char *, s_char *);
-extern int parse(register s_char *, s_char **, s_char **, s_char *,
- s_char **);
-extern s_char *esplur(int);
-extern s_char *splur(int);
-extern s_char *iesplur(int);
-extern s_char *plur(int, s_char *, s_char *);
+extern int parse(char *, char **, char **, char *, char **);
extern int ldround(double, int);
extern int roundintby(int, int);
extern int scthash(register int, register int, int);
#ifdef NOSTRDUP
extern char *strdup(char *x);
#endif
-
+/* more in misc.h */
/*
* src/lib/global/ *.c
extern void player_wakeup(struct player *);
extern void player_accept(void *);
/* dispatch.c */
-extern int dispatch(s_char *, s_char *);
+extern int dispatch(char *, char *);
/* empdis.c */
-extern int getcommand(s_char *);
+extern int getcommand(char *);
extern void init_player_commands(void);
extern void log_last_commands(void);
-extern int explain(void);
extern int gamedown(void);
extern void daychange(time_t);
-extern int getminleft(time_t, int *, int *);
+extern int getminleft(time_t, int);
+/* more in commands.h */
/* empmod.c */
/* init_nats.c */
extern int init_nats(void);
extern int natpass(int, s_char *);
/* player.c */
extern struct player *player; /* current player's context */
-extern s_char *praddr(struct player *);
+extern char *praddr(struct player *);
extern void player_main(struct player *);
-extern int show_motd(void);
extern int match_user(char *, struct player *);
extern int status(void);
extern int command(void);
-extern int execute(void);
-extern int quit(void);
+/* more in commands.h */
/* recvclient.c */
extern int recvclient(s_char *, int);
+/* service.c */
+extern void stop_service(void);
+/* more in service.h */
+
/*
* src/lib/subs/ *.c
*/
extern int emp_getbit(int, int, u_char *);
extern void emp_setbit(int, int, u_char *);
extern void emp_setbitmap(int, int, u_char *, int *);
+extern void bitinit2(struct nstr_sect *, u_char *, int);
/* getele.c */
-extern int getele(s_char *, s_char *);
+extern int getele(char *, char *);
/* land.c */
extern s_char *prland(struct lndstr *);
extern int lnd_postread(int, s_char *);
extern int unitsatxy(coord, coord, int, int);
extern int planesatxy(coord, coord, int, int, struct emp_qelem *);
extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
- struct shiplook *);
+ struct shiplist **);
extern int num_shipsatxy(coord, coord, int, int);
extern int islist(s_char *);
/* src/lib/subs/mission.c */
extern s_char *mission_name(short);
-extern s_char *nameofitem(s_char *, struct genitem *, int);
+extern s_char *nameofitem(struct genitem *, int);
extern int collateral_damage(coord, coord, int, struct emp_qelem *);
extern int mission_pln_equip(struct plist *, struct ichrstr *, int,
s_char);
/* move.c */
extern int check_lmines(coord, coord, double);
extern int move_ground(s_char *, struct sctstr *, struct sctstr *,
- double, double, s_char *,
+ double, s_char *,
int (*)(s_char *, coord, coord, s_char *),
int, int *);
extern int fly_map(coord, coord);
/* neigh.c */
extern int neigh(coord, coord, natid);
/* nreport.c */
+extern void delete_old_news(void);
+extern void init_nreport(void);
extern void nreport(natid, int, natid, int);
/* nuke.c */
extern int nuk_postread(int, s_char *);
extern void nuk_add(coord, coord, int, int);
extern void nuk_delete(struct nukstr *, int, int);
/* nxtitem.c */
-extern int nxtitem(struct nstr_item *, caddr_t);
+extern int nxtitem(struct nstr_item *, void *);
/* nxtsct.c */
-extern int nxtsct(register struct nstr_sect *, struct sctstr *);
+extern int nxtsct(struct nstr_sect *, struct sctstr *);
/* plane.c */
extern s_char *prplane(struct plnstr *);
extern int pln_postread(int, s_char *);
/* plnsub.c */
extern void count_planes(struct shpstr *);
extern int pln_onewaymission(struct sctstr *, int *, int *);
+extern int pln_oneway_to_carrier_ok(struct emp_qelem *,
+ struct emp_qelem *, int);
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
extern int can_be_on_ship(int, int);
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
-extern void pln_dropoff(struct emp_qelem *, struct ichrstr *, coord,
- coord, s_char *, int);
+extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
+ coord, coord, void *, int);
+extern void pln_mine(struct emp_qelem *list, struct sctstr *sectp);
extern void pln_sel(struct nstr_item *, struct emp_qelem *,
struct sctstr *, int, int, int, int);
extern int pln_arm(struct emp_qelem *, int, int, struct ichrstr *,
- int, int, int *);
+ int, int);
extern int pln_mobcost(int, struct plnstr *, int);
extern void pln_put(struct emp_qelem *);
extern void pln_removedupes(struct emp_qelem *, struct emp_qelem *);
extern int pln_hitchance(struct plnstr *, int, int);
extern int pln_damage(struct plnstr *, coord, coord, s_char, int *, int);
extern int pln_identchance(struct plnstr *, int, int);
+extern void pln_set_tech(struct plnstr *, int);
/* pr.c */
-extern void pr(s_char *, ...);
-extern void prnf(s_char *buf);
-extern void pr_id(struct player *, int, s_char *, ...);
-extern void pr_flash(struct player *, s_char *, ...);
-extern void pr_inform(struct player *, s_char *, ...);
-extern void pr_wall(s_char *, ...);
+extern void pr(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
+extern void uprnf(char *buf /* buf is message text */);
+extern void pr_id(struct player *, int, s_char *, ...)
+ ATTRIBUTE((format (printf, 3, 4)));
+extern void pr_flash(struct player *, char *format
+ /* format is message text */, ...)
+ ATTRIBUTE((format (printf, 2, 3)));
+extern void pr_inform(struct player *, s_char *, ...)
+ ATTRIBUTE((format (printf, 2, 3)));
+extern void pr_wall(s_char *, ...)
+ ATTRIBUTE((format (printf, 1, 2)));
extern void pr_player(struct player *pl, int id, s_char *buf);
+extern void upr_player(struct player *pl, int id, char *buf
+ /* buf is message text */);
extern void pr_hilite(s_char *buf);
extern void prredir(s_char *redir);
extern void prexec(s_char *file);
extern void prprompt(int min, int btu);
-extern void showvers(int vers);
-extern int prmptrd(s_char *prompt, s_char *str, int size);
+extern int prmptrd(char *prompt, char *str, int size);
+extern int uprmptrd(char *prompt, char *str /* str is message text */,
+ int size);
extern void prdate(void);
extern void prxy(s_char *format, coord x, coord y, natid country);
-extern void PR(int, s_char *, ...);
+extern void PR(int, s_char *, ...) ATTRIBUTE((format (printf, 2, 3)));
extern void PRdate(natid cn);
extern void pr_beep(void);
-extern void mpr(int, s_char *, ...);
+extern void mpr(int, s_char *, ...) ATTRIBUTE((format (printf, 2, 3)));
+extern size_t copy_ascii_no_funny(char *, char *);
+extern size_t copy_utf8_no_funny(char *, char *);
+extern size_t copy_utf8_to_ascii_no_funny(char *, char *);
+extern int ufindpfx(char *, int);
/* radmap.c */
extern int deltx(struct range *, coord);
extern int check_retreat_and_do_shipdamage(struct shpstr *, int);
extern int check_retreat_and_do_landdamage(struct lndstr *, int);
/* sarg.c */
-extern int sarg_type(s_char *);
-extern int sarg_xy(s_char *, coord *, coord *);
-extern int sarg_area(s_char *, register struct range *);
-extern int sarg_range(s_char *, coord *, coord *, int *);
-extern int sarg_list(s_char *, register int *, int);
+extern ns_seltype sarg_type(char *);
+extern int sarg_xy(char *, coord *, coord *);
+extern int sarg_area(char *, register struct range *);
+extern int sarg_range(char *, coord *, coord *, int *);
+extern int sarg_list(char *, register int *, int);
/* satmap.c */
extern void satdisp(struct sctstr *, int, int);
extern void satmap(int, int, int, int, int, int);
/* sect.c */
extern int sct_postread(int, s_char *);
extern int sct_prewrite(int, s_char *);
+extern void item_prewrite(short *);
extern int issector(s_char *);
extern void sct_init(coord, coord, s_char *);
/* ship.c */
/* show.c */
extern void show_bridge(int);
extern void show_tower(int);
-extern void show_item(int);
extern void show_nuke_stats(int);
extern void show_nuke_capab(int);
extern void show_nuke_build(int);
extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int);
extern int shp_missile_defense(coord, coord, natid, int);
extern void shp_missdef(struct shpstr *, natid);
+extern void shp_set_tech(struct shpstr *, int);
/* snxtitem.c */
-extern int snxtitem(register struct nstr_item *, int, s_char *);
+extern int snxtitem(struct nstr_item *, int, s_char *);
/* snxtsct.c */
extern int snxtsct(register struct nstr_sect *, s_char *);
/* supply.c */
extern void resupply_all(struct lndstr *);
-extern void resupply_commod(struct lndstr *, int);
-extern int supply_commod(int, int, int, int, int);
-extern int try_supply_commod(int, int, int, int, int);
+extern void resupply_commod(struct lndstr *, i_type);
+extern int supply_commod(int, int, int, i_type, int);
+extern int try_supply_commod(int, int, int, i_type, int);
extern int has_supply(struct lndstr *);
extern int use_supply(struct lndstr *);
/* takeover.c */
-extern void takeover_land(register struct lndstr *, natid, int);
-extern void takeover(register struct sctstr *, natid);
-extern void takeover_ship(register struct shpstr *, natid, int);
-extern void takeover_plane(register struct plnstr *, natid);
+extern void takeover_land(struct lndstr *, natid, int);
+extern void takeover(struct sctstr *, natid);
+extern void takeover_ship(struct shpstr *, natid, int);
+extern void takeover_plane(struct plnstr *, natid);
/* trdsub.c */
-extern int trade_check_ok(int, struct trdstr *, union trdgenstr *);
-extern s_char *trade_nameof(struct trdstr *, union trdgenstr *);
-extern int trade_desc(struct trdstr *, union trdgenstr *);
-extern int trade_getitem(struct trdstr *, union trdgenstr *);
-extern long get_couval(int);
-extern long get_outstand(int);
-extern struct ichrstr *whichitem(char);
/* trechk.c */
extern int trechk(register natid, register natid, int);
/* whatitem.c */
-extern struct ichrstr *whatitem(s_char *, s_char *);
+/* in item.h */
/* wu.c */
extern void clear_telegram_is_new(natid);
-extern int typed_wu(natid, natid, s_char *, int);
-extern int wu(natid, natid, s_char *, ...);
+extern int typed_wu(natid, natid, char *, int);
+extern int wu(natid, natid, char *, ...) ATTRIBUTE((format (printf, 3, 4)));
/*
* src/lib/update/ *.c
/* anno.c */
extern void delete_old_announcements(void);
/* bp.c */
-extern void fill_update_array(int *, struct sctstr *);
-extern int *get_wp(int *, struct sctstr *, int);
-extern int gt_bg_nmbr(int *, struct sctstr *, int);
-extern void pt_bg_nmbr(int *, struct sctstr *, int, int);
+/* in budg.h */
/* deliver.c */
-extern int deliver(register struct sctstr *, struct ichrstr *, int, int,
- int, int);
+extern void dodeliver(struct sctstr *);
/* distribute.c */
extern int dodistribute(struct sctstr *, int, s_char *, double, double);
/* finish.c */
extern void finish_sects(int);
/* human.c */
+extern int new_work(struct sctstr *, int);
extern int do_feed(register struct sctstr *, register struct natstr *,
- int *, int *, int *, int);
-extern int feed_people(register int *, int, int *);
+ short *, int *, int *, int);
+extern int feed_people(short *, int, int *);
/* land.c */
extern int prod_land(int, int, int *, int);
-extern int feed_land(struct lndstr *, register int *, int, int *, int);
+extern int feed_land(struct lndstr *, int, int *, int);
/* main.c */
-extern void update_main(void *);
+/* in server.h */
/* material.c */
-extern void get_materials(struct sctstr *, int *, int *, int);
+/* in budg.h */
/* mobility.c */
-extern void mob_sect(register int);
-extern void mob_ship(register int);
-extern void mob_land(register int);
-extern void mob_plane(register int);
+extern void mob_sect(int);
+extern void mob_ship(int);
+extern void mob_land(int);
+extern void mob_plane(int);
extern void update_all_mob(void);
extern void update_timestamps(time_t offset);
-extern void sct_do_upd_mob(register struct sctstr *sp);
-extern void shp_do_upd_mob(register struct shpstr *sp);
-extern void lnd_do_upd_mob(register struct lndstr *lp);
-extern void pln_do_upd_mob(register struct plnstr *pp);
+extern void sct_do_upd_mob(struct sctstr *sp);
+extern void shp_do_upd_mob(struct shpstr *sp);
+extern void lnd_do_upd_mob(struct lndstr *lp);
+extern void pln_do_upd_mob(struct plnstr *pp);
/* move_sat.c */
-extern void move_sat(register struct plnstr *);
+extern void move_sat(struct plnstr *);
/* nat.c */
extern double logx(double, double);
extern void prod_nat(int);
extern int nav_ship(register struct shpstr *);
/* nav_util.c */
extern int check_nav(struct sctstr *);
-extern int load_it(register struct shpstr *, register struct sctstr *,
+extern int load_it(struct shpstr *, struct sctstr *,
int);
-extern int com_num(s_char *);
-extern void unload_it(register struct shpstr *);
-extern void auto_fuel_ship(register struct shpstr *);
+extern void unload_it(struct shpstr *);
+extern void auto_fuel_ship(struct shpstr *);
/* nxtitemp.c */
-extern s_char *nxtitemp(struct nstr_item *, int);
+extern s_char *nxtitemp(struct nstr_item *);
/* nxtsctp.c */
extern struct sctstr *nxtsctp(register struct nstr_sect *);
/* plague.c */
extern void do_plague(struct sctstr *, struct natstr *, int);
-extern int plague_people(struct natstr *, register int *, register int *,
- int);
+extern int plague_people(struct natstr *, short *, int *, int *, int);
/* plane.c */
extern int prod_plane(int, int, int *, int);
/* populace.c */
-extern void populace(struct natstr *, register struct sctstr *,
- register int *, int);
-extern int total_work(register int, register int, register int,
- register int, register int);
+extern void populace(struct natstr *, register struct sctstr *, int);
+extern int total_work(int, int, int, int, int, int);
/* prepare.c */
extern void tax(struct sctstr *, struct natstr *, int, long *, int *,
int *, int *);
extern void prepare_sects(int, int *);
extern int bank_income(struct sctstr *, int);
/* produce.c */
-extern int produce(struct natstr *, struct sctstr *, int *, int, int, int,
+extern int produce(struct natstr *, struct sctstr *, short *, int, int,
int, int *, int *);
+extern double prod_eff(struct pchrstr *, float);
/* removewants.c */
extern int update_removewants(void);
/* revolt.c */
/* sail.c */
extern void sail_ship(natid);
/* sect.c */
-extern int dodeliver(struct sctstr *, int *);
extern void do_fallout(register struct sctstr *, register int);
extern void spread_fallout(struct sctstr *, int);
extern void decay_fallout(struct sctstr *, int);
long int (*p_sect)[2], int sector_type);
/* ship.c */
extern int prod_ship(int, int, int *, int);
-extern int feed_ship(struct shpstr *, register int *, int, int *, int);
+extern int feed_ship(struct shpstr *, int, int *, int);
/*
* src/server
*/
/* shutdown.c */
-extern void shutdown_init(void);
-extern void shutdown_sequence(int argc, s_char **argv);
+/* in server.h */
#endif /* _PROTOTYPES_H_ */