extern int do_look(short);
extern int radar(short);
extern void update_power(void);
+extern int show_first_tel(char *);
/* Commands */
int acce(void);
int add(void);
extern int natpass(int, char *);
/* player.c */
extern struct player *player; /* current player's context */
-extern int show_first_tel(char *);
extern char *praddr(struct player *);
extern void player_main(struct player *);
/* more under Commands */