/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* server.h: Server startup, control and shutdown
- *
+ *
* Known contributors to this file:
- * Markus Armbruster, 2004
+ * Markus Armbruster, 2004-2009
*/
#ifndef SERVER_H
#include "empthread.h"
-extern int shutdown_pending;
-extern int update_pending;
-extern empth_sem_t *update_sem;
-extern time_t update_time;
-extern int updating_mob;
+#define UPDATE_TIME_LEN 16
-void mobility_init(void);
-void shutdown_init(void);
+extern int shutdown_pending;
+extern empth_rwlock_t *update_lock;
+extern empth_rwlock_t *shutdown_lock;
+extern time_t update_time[UPDATE_TIME_LEN];
-/* thread entry points */
-void delete_lostitems(void *);
-void market_update(void *);
-void mobility_check(void *);
-void player_kill_idle(void *);
-void update_main(void *);
-void update_sched(void *);
-void shutdown_sequence(void *);
-void update_force(void *);
+void market_init(void);
+void update_main(void);
+void update_init(void);
+int update_trigger(void);
+int update_reschedule(void);
+int run_hook(char *, char *);
+int shutdown_initiate(int);
#endif