/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
extern struct mchrstr mchr[SHP_TYPE_MAX + 2];
-struct mlist {
- struct emp_qelem queue; /* list of ships */
- struct mchrstr *mcp; /* pointer to desc of ship */
- struct shpstr ship; /* struct ship */
- double mobil; /* how much mobility the ship has left */
-};
-
#define SHP_DEF(b, t) (t ? (b * (logx(t, 40.0) < 1.0 ? 1.0 : \
logx(t, 40.0))) : b)
#define SHP_SPD(b, t) (t ? (b * (logx(t, 35.0) < 1.0 ? 1.0 : \