/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Ron Koenderink, 2006-2007
- * Markus Armbruster, 2006-2014
+ * Markus Armbruster, 2006-2015
*/
#ifndef UNIT_H
extern void unit_onresize(int);
extern char *unit_nameof(struct empobj *);
-extern void unit_list(struct emp_qelem *);
-extern char *unit_path(struct empobj *, char *, size_t);
-extern void unit_view(struct emp_qelem *);
+extern void unit_rad_map_set(struct emp_qelem *);
+extern int unit_move(struct emp_qelem *);
extern void unit_teleport(struct empobj *, coord, coord);
extern int unit_update_cargo(struct empobj *);
extern void unit_drop_cargo(struct empobj *, natid);