to move conquered populace bothers you,
then you have the option of converting these conquered people
into uncompensated workers,
-involving the expenditure of BTU's and money
+involving the expenditure of BTUs and money
(for the paperwork).
If all the conquered people in one sector are converted to uw's,
then the sector is then marked as yours.
Finally, your populace requires happiness to keep their enthusiasm
for work going. As technology and education increase,
your work force expects to share in the increased levels
-by getting more consumer items (VCR's, BMW's, etc)
+by getting more consumer items (VCRs, BMWs, etc)
represented by happy strollers.
If you don't have at least one happiness point
per two units of education,