.TH Server "Empire4 Changes"
-.NA Empire4.3 "Changes in Empire 4.3 (2006-present)"
+.NA Empire4.3 "Changes in Empire 4.3 (2006-2015)"
.LV Expert
.s1
This document outlines the various changes to the game and how they
* Reject nat selectors relations, contacts and rejects, because they
don't actually make sense. They exist just for xdump.
* Drop the code to resolve player IP address. It's been disabled
- since 4.2.13. Deprecate nat selector hostname.
+ since 4.2.13. Deprecate nat selector hostname. Its value has
+ always been "" unless the deity messed with it.
* Fix bridge spans next to a bridge tower or head taking damage to
fall when they should with EASY_BRIDGES off. Has always been
broken.
- Fix a race condition that could cause commodity trades to be
executed multiple times. Abusing this to duplicate commodities
seems tricky, but possible. Broken in Empire 3.
- - Don't expropriate sellers of units. POGO got the the money, the
+ - Don't expropriate sellers of units. POGO got the money, the
telegrams and made the news, the seller got nothing. Broken in
4.3.17.
* Login command quit and server shutdown could lose player output.
* Fix enforcing game hours for players already logged in. Broken in
4.3.19.
* Fix distribution not to abandon a distribution center by exporting
- the last military.
+ the last civilian, or the last military if there are no civilians.
* Many fixes to load, unload, lload and lunload:
- Now usable for deities.
- Plug loopholes that let you steal foreign commodities by making