scaled by unit tech factor.
.fi
.s1
-In addition, if you are pin-bombing a land unit or a ship, when
+In addition, if you are pin-bombing a land unit or a ship, when
you make your bombing run, the specific unit/ship you are bombing
gets to fire flak at you again. This number of guns firing flak
in these cases does NOT saturate.
-.s1
-When a sector fires flak, the amount of shells required is the # of
-guns fired divided by 2. If not enough shells are available, either no flak
-is fired, or the flak is reduced to the number of shells available.
-Note that the shells are not consumed during flak fire, they just need
-to be available.
-.s1
-When a ship fires flak, at least 1 shell must be available.
-If no shells are available, no flak is fired. Note that the shell is
-not consumed during flak fire, it just needs to be available.
-.s1
-Land units use no shells when firing flak. Any land unit with an
-aaf rating of > 0 will fire flak when pin-bombed.
+Land units do not need capability flak to fire here.
.s1
The formulas for determining the # of guns fired in a general volley
is:
and a flakscale of 1.75
.fi
.SA "bomb, fly, recon, paradrop, nation, Planes, Interception, Combat"
-