Ask the deity for the rest.
.s1
Each civilian or military eats 0.0005 units of food per time unit,
-(i.e. 0.024 units of food a \*Qday\*U in non-Blitz Empire).
-.\" eatrate * 86400 / s_p_etu
+(i.e. 1000 people eat 24 units of food per 48-ETU update).
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The ability of a sector to grow food is indicated by its \*Qfertility\*U.
Fertility values range from 0 to 100.
0
.in
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-Note that if a ship doesn't have enough food, it will try to draw it from
-supply sources (see info supply). If it still hasn't enough food, it will
+Note that if a ship doesn't have enough food, it will
attempt to grab unneeded food from any land units it is carrying.
.s1
-Land units eat food as well, an amount based on the total number of military
-in the unit (this is the efficiency times the number of mil needed to build
-the unit). If a land unit doesn't have enough food, it will try to draw it
-from supply sources (see info supply). If it still doesn't have enough, and
-it is on a ship, it will attempt to get food from the ship.
-.s1
The presence of food also affects the birthrate in Empire;
if there is no food in a sector no babies will be born.
A baby consumes 0.3 units of food in growing to adulthood.