See "info Attacking" for the mobility cost to attack.
2. Fighting rebels
-For each 2 points of efficiency a land unit looses fighting rebels at
-the update, it looses one point of mobility.
+For each 2 points of efficiency a land unit loses fighting rebels at
+the update, it loses one point of mobility.
3. Fortification
Fortifying a land unit ("dig in") costs one point of mobility per
point of fortification. An engineer cuts the mobility cost by one
third. See "info fortify".
-4. Converting civilians
-Security units are charged 10 mobility every time civilians are converted
-in a sector they are in.
-
-5. Laying mines
+4. Laying mines
A land unit is charged one point of mobility for every land mine laid.
-6. Work
+5. Work
The increase in efficiency depends on mobility used. It costs a 100%
efficient land unit 6 mobility to raise a sector 1% efficiency. Less
efficient land units are charged proportionally higher amounts of
mobility. For example, a 50% land unit would be charged 12 mobility
to raise the efficiency of a sector by 1%.
-7. Supply
+6. Supply
When supply is drawn from a supply unit, that unit pays the mobility
cost to move the goods to the destination sector. That cost is the
same as it would cost the sector to move the goods using the "move"
command.
-8. Marching, reacting or retreating
+7. Marching, reacting or retreating
The mobility cost for a land unit to march, react or retreat is:
(path cost) * 5 * 480 / (unit speed)
where
costs it pays to march, unless the unit is a supply unit. Then the
mobility costs are proportional to the efficiency of the unit.
-9. Shell damage
+8. Shell damage
When a land unit is shelled, its mobility goes down in exactly the
same way that its efficiency goes down (see "info Damage").
1. Air combat
For every two points of damage the plane takes from air combat, the
-plane looses one point of mobility.
+plane loses one point of mobility.
2. Launching satellites
A satellite is charged one point of mobility for each sector it passes
10 / (plane efficiency)
For all other flights, the flight cost is:
20 / (plane efficiency)
-For planes flying on an air defense mission, this cost is cut in half.
-4. Land mine, pin-bombing, a-sat, and nuclear damage
-A land mine, pinpoint bomb, anti-sat missile or nuclear detonation
+4. Land mine, pin-bombing, and nuclear damage
+A land mine, pinpoint bomb or nuclear detonation
will damage the mobility of the plane in exactly the same way that the
efficiency of the plane is damaged (see "info Damage").