Spies may also be snuck on shore via ships using the "assault"
command. If you assault a sector using just spies, a 100% spy has a
60% chance of getting caught, which increases to 100% for a 20% spy.
-If you mix spies and mil,
-the spies must fight just like normal units. And, since any damage they take
-kills them, this is very risky usage of spies.
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You may locate spies using the "llookout" or the "spy" command.
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