a) if the sector is a cap, it costs $1 per etu since
the last update
b) people in non-sanctuary sectors eat
- 1) If not enough is available, the sector
- uses the supply routines to draw more.
- 2) If still not enough is available,
- the excess people will starve off.
- a) No more than 50% of the people
- in a sect can die;
- the uw's die first, then
- the civs, then the mil.
+ If not enough is available, the excess people will
+ starve off. No more than 50% of the people
+ in a sector can die; the uw's die first, then
+ the civs, then the mil.
c) if there was starvation, the work percentage is set
to 0, otherwise the work rate rises by
8+(1-15), max of 100