The program then prints a satisfying \*QKaboom!!!\*U and,
assuming you were in range, inflicts damage.
.s1
-Ships lose mobility points equal to 1/2 the cost they would
-pay to move 1 sector for each shot fired. (If the NOMOBCOST
+Ships lose 15 mobility points for each shot fired. (If the NOMOBCOST
option is in use, ships pay no mobility for firing.)
.s1
The damages inflicted vary with efficiency of the attacker,
-the size of the guns
-(battleship guns are four times as big as patrol boat guns),
the number of guns fired (7 being the useful max for forts),
and the armor of the victim.
Land sectors take damage depending on their defensive strength.