.TH Command LAUNCH
.NA launch "Launch missiles or satellites"
.LV Expert
-.SY "launch <PLANES> <SECT|SHIP>"
+.SY "launch <PLANES> <SECT|SHIP|PLANE>"
The launch command is used to launch missiles (or satellites)
from sectors or submarines owned by you.
.s1
-There are 5 classes of missiles:
+There are five classes of missiles:
.NF
1. "marine" missiles may only be fired at ships. They may be given
"interdiction" mission.
automatically intercept planes.
4. "satellite" missiles may only be fired against satellites in orbit.
They will automatically attempt to intercept AT_WAR satellites
- being launched into orbit.
+ being launched into orbit. Unlike other missiles, they don't get
+ used up.
5. "SDI" (anti-ballistic-missiles) can't be launched manually. They
automatically intercept incoming "tactical" (non-"marine")
missiles.
-
-As well, there are "satellites" which are like missiles in that they
-can be launched, but unlike missiles in that they don't get destroyed
-as soon as they are launched.
.FI
.s1
In certain cases, a missile will require petrol or shells to be in the
\*Qinfo Hitchance\*U.
.s1
In the case of non-marine tactical missiles, if there are any HOSTILE
-abm's within range of the target sector, then two of them will fire in
-an attempt to intercept the incoming missile.
+ABMs within range of the target sector, then two of them will fire in
+an attempt to intercept the incoming missile.
.s1
Similarly, two AT_WAR a-sat's will attempt to intercept any satellites
you attempt to launch within their range. Also, if the sector you are
they will get a telegram informing them of the positioning of the
satellite. See below for details of a satellite's orbit path.
.s1
-When launching missiles, there is a
+When launching missiles, there is a
% chance equal to (5 + 100 - efficiency) * (1 - techfactor) that the
missile will blow up on
the launching pad instead of launching.
Missiles launched from submarines are anonymous. The victim
is not notified of the identity of the launching country.
.s1
-Missiles on interdiction mission have the same chance of hitting and
-do the same damage as if they were launched by hand. Also, any
-nuclear armed missiles will detonate if they launch on an interdiction
-mission. You specify whether the nuclear warhead will airburst or
+Nuclear-tipped missiles can only be launched at sectors.
+You specify whether the nuclear warhead will airburst or
groundburst when you arm the missiles (see info arm).
In order to better destroy missiles on the ground (or in their silos),
the ground-burst technique is used.