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.L "IMPORTANT NOTES"
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-Missions can occur during updates. (Interdicting ships using "sail"
-or "order").
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Artillery units less than 40% efficient will not fire.
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Planes flying missions other than air defense will be intercepted
but will not intercept one outside their op-area, even if it is within
their normal range. Be sure you understand this before using plane missions.)
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-Nukes on missiles or planes flying missions DO detonate.
+Planes armed with nukes cannot be assigned missions.
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"marine" missiles will keep launching to interdict ships until all of
the valuable ships in the fleet are sunk. A "valuable" ship is one
For each new missile launched, the most valuable ship according to
(cost to build) * efficiency is targeted.
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-Non-marine missiles will keep firing
-on a sector until 100 damage is done.
+Non-marine missiles will keep launching to interdict land units
+until 20 damage per interdicted land unit is done.
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OPERATIONS SECTORS
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