.L Friendly
When you accept a country as a trustworthy trading partner, then you
establish friendly relations towards them. This allows them to sail
-ships into your harbours, load and unload goods, and have their
-ships repaired there. You are allowed to "tend" and "follow" friendly
+ships into your harbors, load and unload goods, and have their
+ships repaired there. You are allowed to "tend" friendly
ships. You may send "flash" messages (see info flash) to friendly nations.
You will be warned, however, if they overfly
your territory. And if they do it enough times, your diplomatic
should declare hostile relations towards them. This will ensure that
your planes will intercept theirs if they
try to over-fly you, and your forts will fire on their ships when they
-sail within range. Also, your a-sat's and abm's will attempt
+sail within range. Also, your a-sat's and ABMs will attempt
to intercept their satellites and missiles independent of the target
sector they have launched them at, and your ships with anti-missile
capability will attempt to intercept any incoming marine missiles