.SY "retreat <SHIP/FLEET> <PATH> <CONDITIONS>"
.SY "retreat <SHIP/FLEET> q"
The retreat command allows you to examine or modify the retreat
-paths and conditions of your ships.
+orders of your ships
.s1
The first argument selects ships to view or give orders for.
If a fleet designation is given when specifying orders, the orders
apply to all members of that fleet.
.s1
+Retreat orders consist of a retreat path and conditions.
+.s1
+A retreat path 'h' orders the ships not to retreat.
+.s1
With 'q' instead of a retreat path, the current retreat paths and
conditions will be listed.
The report format contains the following fields:
.in \w'ship type\0\0'u
.L shp#
the ship number
-.L ship type
+.L "ship type"
the type of ship; \*Qpatrol boat\*U, \*Qsubmarine\*U, etc,
.L x,y
the ship's current location,
the fleet designation letter (set by \*Qfleetadd\*U command),
.L path
the current retreat path,
-.L as flt?
+.L "as flt?"
whether these are fleet retreat orders,
.L flags
what conditions will trigger retreat.
ships/sectors (including the ship itself) are
able to fire back at the aggressor
u Retreat upon a failed boarding attempt
- c Cancel retreat order
.fi
.s1
For example, if the battleship above was fired at, it would attempt to