empdump \- Export/import Empire game state
.SH SYNOPSIS
.B empdump
-[
-.B \-mtxhv
-]
-[
-.BI \-e " configfile"
-]
-[
-.I dump-file
-]
+[\fB\-chmnvx\fP]
+[\fB\-e\fP \fIconfigfile\fP]
+[\fB\-i\fP \fIdump-file\fP]
.br
.SH DESCRIPTION
.B empdump
exports and imports game state as plain text.
.SH OPTIONS
.TP
+.B \-c
+Use complete export format: don't omit data import doesn't need.
+.TP
.BI \-e " configfile"
Use game configuration in \fIconfigfile\fR.
.TP
.B \-h
Help. Print brief usage information and exit.
.TP
+.BI \-i " dump-file"
+Import from \fIdump-file\fR.
.TP
.B \-m
Use machine-readable format for export. Import always recognizes both
machine-readable and human-readable format.
.TP
-.B \-t
-Test import, don't update game state.
+.B \-n
+Dry run, don't actually update game state on import.
.TP
.B \-v
Print version information and exit.
.TP
.B \-x
Export game state to standard output.
-.SH OPERANDS
-.TP
-.I dump-file
-The file to import.
.SH "LIMITATIONS"
.B empdump
can't export player bmaps, power report, telegrams, announcements,
floating-point precision just mentioned, coordinates are normalized,
and characters beyond a string's terminating zero in a character array
are lost.
-.SH "BUGS"
-Importing resets timestamps to zero. It should set them to the
-current time.
.SH "SEE ALSO"
\fIemp_server\fR(6).
.SH AUTHOR