fairland \- Empire land generator
.SH SYNOPSIS
.B fairland
-[\fB\-ahioqv\fP]
-[\fB\-e\fP \fIconfigfile\fP]
-[\fB\-R\fP \fIseed\fP]
-[\fB\-s\fP \fIscriptout\fP]
+[\fIoption\fP]...
\fInc\fP
\fIsc\fP
[\fIni\fP
.br
.SH DESCRIPTION
.B fairland
-is a program which creates land and ore for Empire. It
-should be run after
+is a program which creates land for Empire. It should be run after
.I files
has been run and before
.I emp_server
-has been started. This is a land generator for empire that creates a
-specified number of continents, and spaces them evenly accross the
-map. It tries to make all of them the same size, and makes sure that
-they don't meet. It gives each start island exactly the same
-distribution of resources and the same number of mountains. You can
-get nearly any kind of map you want by choosing the right arguments.
+has been started. It creates a specified number of start islands
+("continents"), and spaces them evenly accross the map. It makes all
+of them the same size, and makes sure that they don't meet. It gives
+each start island exactly the same distribution of resources and the
+same number of mountains. Different arguments produce quite different
+kinds of maps.
.SH OPTIONS
.TP
-.B \-a
-mark the continents with a * so that you can tell them from the islands
-.TP
.BI \-e " configfile"
Use game configuration in \fIconfigfile\fR.
.TP
Help. Print brief usage information and exit.
.TP
.B \-i
-islands will crash into each other and merge
-.TP
-.B \-o
-do not set the resources. If you use this flag, then you will need to
-set the resources yourself.
+Islands will crash into each other and merge.
.TP
.B \-q
-run quietly without printing anything to the terminal
+Run quietly without printing anything to the terminal.
.TP
.BI \-R " seed"
Use
.I seed
-as seed for the pseudo-random number generator. T his can be used to
+as seed for the pseudo-random number generator. This can be used to
reproduce a previously created world. The seed used to generate a
world is printed along with the map.
.TP
-.BI \-s " scriptout"
-writes a script for placing capitol to the file
-.I scriptout
-(If you don't specify this argument, then the script will be written
-to "newcap_script".)
+.BI \-s " script"
+Write script to add countries and sanctuaries to file \fIscript\fP
+(default "newcap_script").
.TP
.B \-v
Print version information and exit.
continent size
.TP
.I ni
-number of islands (optional, default = nc)
+number of additional islands (default \fInc\fP)
.TP
.I is
-average size of islands (optional, default = sc/2)
+average size of additional islands (default \fIsc\fP/2)
.TP
.I sp
-spike percentage: 0 = round, 100 = snake (default = 10)
+land spikiness (in percent, default 10), low values result in rounded
+islands, high values result in tentacles
.TP
.I pm
-the percentage of land that is mountain (default = 0)
+how much of each island is mountain (in percent, default 0)
.TP
.I di
-the minimum distance between continents (default = 2)
+minimum distance between continents (default 2)
.TP
.I id
-minimum distance from islands to continents (default = 1)
+minimum distance between additional islands and continents (default 1)
.SH AUTHOR
-Ken Stevens <chidren@empire.net>
+Ken Stevens <children@empire.net>