#
# Empire - A multi-player, client/server Internet based war game.
-# Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+# Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
# Ken Stevens, Steve McClure, Markus Armbruster
#
# Empire is free software: you can redistribute it and/or modify
# Makefile.in: Makefile template for configure
#
# Known contributors to this file:
-# Markus Armbruster, 2005-2009
+# Markus Armbruster, 2005-2020
#
CC = @CC@
VPATH = @srcdir@
prog = empire$E
-obj = expect.$O host.$O ipglob.$O linebuf.$O login.$O main.$O play.$O \
-ringbuf.$O secure.$O servcmd.$O termlib.$O version.$O $(LIBOBJS)
+obj = expect.$O fnameat.$O getpass.$O host.$O ipglob.$O linebuf.$O \
+login.$O main.$O play.$O ringbuf.$O secure.$O servcmd.$O termlib.$O \
+version.$O $(LIBOBJS)
all: $(prog)
# FIXME generate from .d
expect.$O: misc.h proto.h
+fnameat.$O: fnameat.h
+getpass.$O: misc.h
host.$O: misc.h
linebuf.$O: linebuf.h
login.$O: misc.h proto.h
-main.$O: misc.h version.h
+main.$O: fnameat.h misc.h version.h
play.$O: linebuf.h misc.h proto.h ringbuf.h secure.h
ringbuf.$O: ringbuf.h
secure.$O: ringbuf.h secure.h
$(obj): config.h
expect.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h
+getpass.$O: w32/unistd.h w32/w32types.h
host.$O: w32/sys/socket.h w32/netinet/in.h w32/arpa/inet.h w32/netdb.h w32/unistd.h w32/w32types.h
-login.$O: w32/unistd.h w32/w32types.h
main.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h
play.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h
ringbuf.$O: w32/sys/uio.h w32/w32types.h
+w32/getopt.$O:
w32/w32io.$O: misc.h w32/sys/uio.h w32/w32types.h
w32/w32sockets.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h