#
# Empire - A multi-player, client/server Internet based war game.
-# Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+# Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
# Ken Stevens, Steve McClure
#
# This program is free software; you can redistribute it and/or modify
include ../make.src
include ../make.defs
-CFILES = bit.c dtable.c expect.c globals.c handle.c host.c \
+CFILES = expect.c globals.c handle.c host.c \
ioqueue.c ipglob.c login.c main.c queue.c saveargv.c \
servcmd.c serverio.c tags.c termio.c termlib.c
-OFILES = bit.o dtable.o expect.o globals.o handle.o host.o \
+OFILES = expect.o globals.o handle.o host.o \
ioqueue.o ipglob.o login.o main.o queue.o saveargv.o \
servcmd.o serverio.o tags.o termio.o termlib.o
-OBJFILES = bit.obj dtable.obj expect.obj globals.obj handle.obj host.obj \
- hpux.obj ioqueue.obj ipglob.obj login.obj main.obj queue.obj saveargv.obj \
+OBJFILES = expect.obj globals.obj handle.obj host.obj \
+ ioqueue.obj ipglob.obj login.obj main.obj queue.obj saveargv.obj \
servcmd.obj serverio.obj tags.obj termio.obj termlib.obj
CLIENTLIBS= -ltermlib
copy emp_client.exe $(NTINSTDIR)\bin
include ../make.rules
--include Makedepend
+include Makedepend