/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
#include <config.h>
-#include "misc.h"
-
+#include <ctype.h>
#include <stdio.h>
#include <string.h>
-#include <ctype.h>
-#include <sys/types.h>
#ifndef _WIN32
+#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
-#else
-#include <winsock.h>
#endif
+#include "misc.h"
int
recvline(int s, char *buf)