/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
/*
* Initialize empty line buffer.
- * Not necessary if *LBUF is already zeroed.
+ * Not necessary if *@lbuf is already zeroed.
*/
void
lbuf_init(struct lbuf *lbuf)
}
/*
- * Is LBUF full (i.e. we got the newline)?
+ * Is @lbuf full (i.e. we got the newline)?
*/
int
lbuf_full(struct lbuf *lbuf)
}
/*
- * Append CH to the line buffered in LBUF.
- * LBUF must not be full.
- * If CH is a newline, the buffer is now full. Return the line
+ * Append @ch to the line buffered in @lbuf.
+ * @lbuf must not be full.
+ * If @ch is a newline, the buffer is now full. Return the line
* length, including the newline.
* Else return 0 if there was space, and -1 if not.
*/