/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* login.c: Log into an empire server
- *
+ *
* Known contributors to this file:
* Dave Pare, 1989
* Steve McClure, 1998
+ * Markus Armbruster, 2004-2020
*/
-#include "misc.h"
-#include "proto.h"
+#include <config.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#if !defined(_WIN32)
-#include <unistd.h>
-#endif
+#include "misc.h"
+#include "proto.h"
int
-login(int s, char *uname, char *cname, char *cpass, int kill_proc, int utf8)
+login(int s, char *uname, char *cname, char *cpass,
+ int kill_proc, int utf8)
{
char tmp[128];
char buf[1024];
if (!expect(s, C_INIT, buf))
return 0;
- (void)sendcmd(s, "user", uname);
- if (!expect(s, C_CMDOK, buf))
+ sendcmd(s, "user", uname);
+ if (!expect(s, C_CMDOK, buf)) {
+ fprintf(stderr, "Server rejects your user name\n");
return 0;
+ }
if (utf8) {
sendcmd(s, "options", "utf-8");
for (;;) {
}
if (cname == NULL) {
(void)printf("Country name? ");
+ fflush(stdout);
cname = fgets(tmp, sizeof(tmp), stdin);
if (cname == NULL || *cname == 0)
return 0;
len = strlen(cname);
if (cname[len-1] == '\n')
cname[len-1] = 0;
- (void)sendcmd(s, "coun", cname);
+ sendcmd(s, "coun", cname);
if (!expect(s, C_CMDOK, buf)) {
- (void)fprintf(stderr, "empire: no such country\n");
+ (void)fprintf(stderr, "No such country\n");
return 0;
}
if (cpass == NULL) {
-#ifndef _WIN32
- cpass = getpass("Your name? ");
- if (cpass == NULL || *cpass == 0)
- return 0;
-#else
- printf("Note: This is echoed to the screen\n");
- printf("Your name? ");
- cpass = fgets(tmp, sizeof(tmp), stdin);
+ cpass = get_password("Your name? ");
if (cpass == NULL || *cpass == 0)
return 0;
- len = strlen(cpass);
- if (cname[len-1] == '\n')
- cname[len-1] = 0;
-#endif
}
(void)printf("\n");
- (void)sendcmd(s, "pass", cpass);
+ sendcmd(s, "pass", cpass);
memset(cpass, 0, strlen(cpass)); /* for core dumps */
if (!expect(s, C_CMDOK, buf)) {
(void)fprintf(stderr, "Bad password\n");
return 0;
}
if (kill_proc) {
- (void)sendcmd(s, "kill", NULL);
+ sendcmd(s, "kill", NULL);
(void)printf("\n\t-=O=-\n");
(void)expect(s, C_EXIT, buf);
fprintf(stderr, "%s\n", buf);
return 0;
}
- (void)sendcmd(s, "play", NULL);
+ sendcmd(s, "play", NULL);
(void)printf("\n\t-=O=-\n");
if (!expect(s, C_INIT, buf)) {
fprintf(stderr, "%s\n", buf);
printf(" this version: %d, current version: %d\n",
CLIENTPROTO, atoi(ptr));
}
+ fflush(stdout);
return 1;
}