/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
+ * Ron Koenderink, 2004-2005
+ * Markus Armbruster, 2005
*/
#include <config.h>
-#include "misc.h"
-#include "proto.h"
-#include "queue.h"
-#include "ioqueue.h"
-#include "tags.h"
-
+#include <errno.h>
+#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <sys/types.h>
-#ifndef _WIN32
-#include <pwd.h>
-#endif
-#include <signal.h>
-#include <errno.h>
-#include <time.h>
-#ifndef _WIN32
-#include <sys/socket.h>
-#include <sys/time.h>
-#include <netinet/in.h>
-#include <unistd.h>
-#else
+#ifdef _WIN32
#include <windows.h>
-#include <winsock.h>
#include <conio.h>
#include <io.h>
+#else
+#include <pwd.h>
+#include <unistd.h>
#endif
+#include "ioqueue.h"
+#include "misc.h"
+#include "proto.h"
+#include "tags.h"
+
#ifdef _WIN32
HANDLE hStdIn;
#endif
main(int ac, char **av)
{
#ifdef _WIN32
+ WORD wVersionRequested;
WSADATA WsaData;
int err;
fd_set readfds;
char *ptr;
char *auxout_fname;
FILE *auxout_fp;
- struct sockaddr_in sin;
int n;
char *cname;
char *pname;
* after each prompt is required.
*/
setvbuf(stdout, NULL, _IOLBF, 4096);
- err = WSAStartup(0x0101, &WsaData);
- if (err == SOCKET_ERROR) {
- printf("WSAStartup Failed\n");
+ wVersionRequested = MAKEWORD(2, 0);
+ err = WSAStartup(wVersionRequested, &WsaData);
+ if (err != 0) {
+ printf("WSAStartup Failed, error code %d\n", err);
return FALSE;
}
#else
port = getenv("EMPIREPORT");
if (!port)
port = empireport;
- if (!hostport(port, &sin)) {
- fprintf(stderr, "Can't resolve Empire port %s\n", port);
- exit(1);
- }
host = getenv("EMPIREHOST");
if (!host)
host = empirehost;
- if (!hostaddr(host, &sin)) {
- fprintf(stderr, "Can't resolve Empire host %s\n", host);
- exit(1);
- }
- if ((sock = hostconnect(&sin)) < 0) {
- perror("Can't connect to Empire server");
- exit(1);
- }
+ sock = tcp_connect(host, port);
cname = getenv("COUNTRY");
if (ac > 1)
cname = argv[1];
sa.sa_handler = intr;
sigaction(SIGINT, &sa, NULL);
sa.sa_handler = SIG_IGN;
- sigaction(SIG_IGN, &sa, NULL);
+ sigaction(SIGPIPE, &sa, NULL);
while (FD_ISSET(sock, &savemask)) {
mask = savemask;
n = select(sock + 1, &mask, NULL, NULL, NULL);