/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* main.c: client main function
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
- * Ron Koenderink, 2004-2005
- * Markus Armbruster, 2005-2008
+ * Ron Koenderink, 2004-2007
+ * Markus Armbruster, 2005-2010
+ * Tom Dickson-Hunt, 2010
*/
#include <config.h>
-#ifndef _WIN32
-#include <pwd.h>
#include <stdlib.h>
-#include <unistd.h>
+#include <string.h>
+#ifdef _WIN32
+#include <windows.h>
+#include "sys/socket.h"
+#else
+#include <pwd.h>
#endif
+#include <unistd.h>
#include "misc.h"
#include "version.h"
#ifdef _WIN32
#define getuid() 0
#define getpwuid(uid) ((void)(uid), w32_getpw())
-#else
+#define sysdep_init() w32_sysdep_init()
+
+struct passwd {
+ char *pw_name;
+};
+
+static struct passwd *w32_getpw(void);
+static void w32_sysdep_init(void);
+#else /* !_WIN32 */
#define sysdep_init() ((void)0)
-#endif
+#endif /* !_WIN32 */
static void
print_usage(char *program_name)
printf("Usage: %s [OPTION]...[COUNTRY [PASSWORD]]\n"
" -2 FILE Append log of session to FILE\n"
" -k Kill connection\n"
+ " -s [HOST:]PORT Specify server HOST and PORT\n"
" -u Use UTF-8\n"
" -h display this help and exit\n"
" -v display version information and exit\n",
int opt;
char *auxfname = NULL;
int send_kill = 0;
+ char *host = NULL;
+ char *port = NULL;
int utf8 = 0;
char **ap;
char *country;
char *passwd;
char *uname;
- char *host;
- char *port;
+ char *colon;
int sock;
- while ((opt = getopt(argc, argv, "2:kuhv")) != EOF) {
+ while ((opt = getopt(argc, argv, "2:ks:uhv")) != EOF) {
switch (opt) {
case '2':
auxfname = optarg;
case 'k':
send_kill = 1;
break;
+ case 's':
+ port = strdup(optarg);
+ colon = strrchr(port, ':');
+ if (colon) {
+ *colon = 0;
+ host = port;
+ port = colon + 1;
+ }
+ break;
case 'u':
utf8 = eight_bit_clean = 1;
break;
printf("%s\n\n%s", version, legal);
exit(0);
default:
- print_usage(argv[0]);
+ fprintf(stderr, "Try -h for help.\n");
exit(1);
}
}
passwd = *ap++;
else
passwd = getenv("PLAYER");
- port = getenv("EMPIREPORT");
+ if (!port)
+ port = getenv("EMPIREPORT");
if (!port)
port = empireport;
- host = getenv("EMPIREHOST");
+ if (!host)
+ host = getenv("EMPIREHOST");
if (!host)
host = empirehost;
uname = getenv("LOGNAME");
}
uname = pwd->pw_name;
}
+ if (*ap) {
+ fprintf(stderr, "%s: extra operand %s\n", argv[0], *ap);
+ fprintf(stderr, "Try -h for help.\n");
+ exit(1);
+ }
getsose();
if (auxfname && (auxfp = fopen(auxfname, "a")) == NULL) {
return 0;
}
+
+#ifdef _WIN32
+/*
+ * Get Windows user name
+ */
+static struct passwd *
+w32_getpw(void)
+{
+ static char unamebuf[128];
+ static struct passwd pwd;
+ DWORD unamesize;
+
+ unamesize = sizeof(unamebuf);
+ if (GetUserName(unamebuf, &unamesize)) {
+ pwd.pw_name = unamebuf;
+ if (unamesize == 0 || strlen(unamebuf) == 0)
+ pwd.pw_name = "nobody";
+ } else
+ pwd.pw_name = "nobody";
+ return &pwd;
+}
+
+static void
+w32_sysdep_init(void)
+{
+ int err;
+
+ /*
+ * stdout is unbuffered under Windows if connected to a character
+ * device, and putchar() screws up when printing multibyte strings
+ * bytewise to an unbuffered stream. Switch stdout to line-
+ * buffered mode. Unfortunately, ISO C allows implementations to
+ * screw that up, and of course Windows does. Manual flushing
+ * after each prompt is required.
+ */
+ setvbuf(stdout, NULL, _IOLBF, 4096);
+
+ err = w32_socket_init();
+ if (err != 0) {
+ fprintf(stderr, "WSAStartup Failed, error code %d\n", err);
+ exit(1);
+ }
+}
+#endif