/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
" -s [HOST:]PORT Specify server HOST and PORT\n"
" -u Use UTF-8\n"
#ifdef HAVE_LIBREADLINE
- " -H Save readline command history to file\n"
+ " -H FILE Load and save command history from FILE\n"
+ " (default ~/.empire_history with -r, none without -r)\n"
#endif /* HAVE_LIBREADLINE */
" -h display this help and exit\n"
" -v display version information and exit\n",
{
int opt;
char *auxfname = NULL;
- int use_history_file = 0;
+ char *history_file = NULL;
int send_kill = 0;
char *host = NULL;
char *port = NULL;
char *udir;
char *colon;
int sock;
- char *history_file;
- while ((opt = getopt(argc, argv, "2:Hkrs:uhv")) != EOF) {
+ while ((opt = getopt(argc, argv, "2:H:krs:uhv")) != EOF) {
switch (opt) {
case '2':
auxfname = optarg;
break;
#ifdef HAVE_LIBREADLINE
case 'H':
- use_history_file = 1;
+ history_file = optarg;
break;
#endif /* HAVE_LIBREADLINE */
case 'k':
sock = tcp_connect(host, port);
- if (use_history_file)
- history_file = fnameat(".empire_history", udir);
+ if (!restricted && !history_file)
+ history_file = ".empire_history";
+ if (history_file)
+ history_file = fnameat(history_file, udir);
if (!login(sock, uname, country, passwd, send_kill, utf8))
exit(1);