/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Steve McClure, 1998
+ * Markus Armbruster, 2004-2017
*/
#ifndef MISC_H
extern char empirehost[];
extern char empireport[];
extern int eight_bit_clean;
-extern int input_fd;
-extern int send_eof;
extern FILE *auxfp;
+extern int restricted;
#ifdef HAVE_CURSES_TERMINFO
void getsose(void);
int expect(int s, int match, char *buf);
int tcp_connect(char *, char *);
int login(int s, char *uname, char *cname, char *cpass, int kill_proc, int);
-int play(int);
+int play(int, char *);
+void prompt(int, char *, char *);
void sendcmd(int s, char *cmd, char *arg);
-void servercmd(int, char *, int);
+int servercmd(int, char *, int);
void outch(char);
#ifdef _MSC_VER