* ---
*
* play.c: Playing the game
- *
+ *
* Known contributors to this file:
* Markus Armbruster, 2007
* Ron Koenderink, 2007
{
assert(!oaction);
assert(action);
-
+
if (signal == SIGPIPE)
assert(action->sa_handler == SIG_IGN);
else {
return -1;
}
WSACloseEvent(handles[num_handles - 1]);
-
+
if (num_handles == 3 && result == WAIT_OBJECT_0) {
errno = EINTR;
return -1;