/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* play.c: Playing the game
*
* Known contributors to this file:
- * Markus Armbruster, 2007
- * Ron Koenderink, 2007
+ * Markus Armbruster, 2007-2009
+ * Ron Koenderink, 2007-2009
*/
#include <config.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
-#ifndef _WIN32
-#include <sys/time.h>
-#include <sys/types.h>
-#include <unistd.h>
+#ifdef _WIN32
+#include <process.h>
+#include <sys/socket.h>
#else
-#include <io.h>
+#include <sys/select.h>
#endif
+#include <unistd.h>
#include "linebuf.h"
#include "misc.h"
#include "proto.h"
* stdin thread and is available for recv_input
*/
static HANDLE bounce_full;
- /* Ctrl-C (SIGINT) was detected, generate EINTR for the w32_select() */
+/* Ctrl-C (SIGINT) was detected, generate EINTR for the w32_select() */
static HANDLE ctrl_c_event;
static int bounce_status, bounce_error;
+struct sigaction {
+ int sa_flags;
+ void (*sa_handler)(int sig);
+};
+
#define SIGPIPE -1
static void (*ctrl_handler)(int sig) = { SIG_DFL };
* WIN32 does not support select type function on console input
* so the client uses a separate thread to read input
*/
-static DWORD WINAPI
-stdin_read_thread(LPVOID lpParam)
+static void
+stdin_read_thread(void *dummy)
{
for (;;) {
- if (WaitForSingleObject(bounce_empty, INFINITE) != WAIT_OBJECT_0)
+ switch (WaitForSingleObject(bounce_empty, INFINITE)) {
+ case WAIT_FAILED:
+ bounce_status = -1;
+ bounce_error = GetLastError();
break;
- bounce_status = _read(0, bounce_buf, sizeof(bounce_buf));
- bounce_error = errno;
- if (bounce_status == 0) {
- if (_isatty(0)) {
- SetEvent(bounce_empty);
- continue;
- } else
- break;
+ case WAIT_OBJECT_0:
+ bounce_status = _read(0, bounce_buf, sizeof(bounce_buf));
+ bounce_error = errno;
+ break;
+ case WAIT_ABANDONED:
+ return;
+ default:
+ assert(0);
}
SetEvent(bounce_full);
}
- SetEvent(bounce_full);
- return 0;
}
/*
bounce_empty = CreateEvent(NULL, FALSE, TRUE, NULL);
bounce_full = CreateEvent(NULL, TRUE, FALSE, NULL);
ctrl_c_event = CreateEvent(NULL, FALSE, FALSE, NULL);
- CreateThread(NULL, 0, stdin_read_thread, NULL, 0, NULL);
+ _beginthread(stdin_read_thread, 0, NULL);
}
/*
* This function uses to WaitForMultipleObjects to wait for both
* stdin and socket reading or writing.
- * Stdin is treated special in WIN32. Waiting for stdin is done
+ * Stdin is treated special in WIN32. Waiting for stdin is done
* via a bounce_full event which is set in the stdin thread.
- * Execute command file reading is done via handle. Execute
- * command is read via CreateFile/ReadFile instead open/read
- * because a file descriptor is not waitable.
- * WaitForMultipleObjects will only respond with one object
+ * Execute command file reading is done via handle.
+ * WaitForMultipleObjects will only respond with one object,
* so an additonal select is also done to determine
- * which individual events are active for the sock.
+ * which individual events are active.
*/
static int
w32_select(int nfds, fd_set *rdfd, fd_set *wrfd, fd_set *errfd, struct timeval* time)
{
HANDLE handles[3];
SOCKET sock;
- int result, s_result, num_handles = 0;
+ int inp, sockfd, result, s_result, num_handles;
struct timeval tv_time = {0, 0};
- fd_set rdfd2;
-
- if (rdfd->fd_count > 1) {
- sock = rdfd->fd_array[1];
- if (rdfd->fd_array[0])
- handles[num_handles++] = (HANDLE)rdfd->fd_array[0];
- else {
- handles[num_handles++] = ctrl_c_event;
- handles[num_handles++] = bounce_full;
- }
- } else {
- assert(rdfd->fd_count == 1);
- sock = rdfd->fd_array[0];
+ fd_set rdsock, wrsock;
+
+ switch (rdfd->fd_count) {
+ case 1:
+ inp = -1;
+ sockfd = rdfd->fd_array[0];
+ break;
+ case 2:
+ inp = rdfd->fd_array[0];
+ sockfd = rdfd->fd_array[1];
+ break;
+ default:
+ assert(0);
}
- assert(wrfd->fd_count == 0 ||
- (wrfd->fd_count == 1 && wrfd->fd_array[0] == sock));
+ sock = w32_fd2socket(sockfd);
+
+ assert(wrfd->fd_count == 0
+ || (wrfd->fd_count == 1 && wrfd->fd_array[0] == (SOCKET)sockfd));
+ assert(inp < 0 || inp == input_fd);
+
+ num_handles = 0;
+ handles[num_handles++] = ctrl_c_event;
+ if (inp >= 0)
+ handles[num_handles++]
+ = inp ? (HANDLE)_get_osfhandle(inp) : bounce_full;
/* always wait on the socket */
handles[num_handles++] = WSACreateEvent();
}
WSACloseEvent(handles[num_handles - 1]);
- if (num_handles == 3 && result == WAIT_OBJECT_0) {
+ if (result == WAIT_OBJECT_0) {
errno = EINTR;
return -1;
}
- FD_ZERO(&rdfd2);
- FD_SET(sock, &rdfd2);
- s_result = select(sock + 1, &rdfd2, wrfd, NULL, &tv_time);
+ FD_ZERO(&rdsock);
+ FD_ZERO(&wrsock);
+ FD_SET(sock, &rdsock);
+ if (wrfd->fd_count)
+ FD_SET(sock, &wrsock);
+ s_result = select(sock + 1, &rdsock, &wrsock, NULL, &tv_time);
if (s_result < 0) {
- errno = WSAGetLastError();
+ w32_set_winsock_errno();
return s_result;
}
- *rdfd = rdfd2;
- if (num_handles == 3 && result == WAIT_OBJECT_0 + 1) {
- FD_SET((SOCKET)0, rdfd);
- s_result++;
- }
- if (num_handles == 2 && result == WAIT_OBJECT_0) {
- FD_SET((SOCKET)handles[0], rdfd);
+ if (!FD_ISSET(sock, &rdsock))
+ FD_CLR((SOCKET)sockfd, rdfd);
+ if (!FD_ISSET(sock, &wrsock))
+ FD_CLR((SOCKET)sockfd, wrfd);
+ if (inp >= 0 && result == WAIT_OBJECT_0 + 1)
s_result++;
- }
+ else
+ FD_CLR((SOCKET)inp, rdfd);
+
return s_result;
}
return res;
}
#define ring_from_file w32_ring_from_file_or_bounce_buf
-#define close(fd) w32_close_handle((fd))
-#define read(sock, buffer, buf_size) \
- w32_recv((sock), (buffer), (buf_size), 0)
#define select(nfds, rd, wr, error, time) \
w32_select((nfds), (rd), (wr), (error), (time))
#define sigemptyset(mask) ((void)0)
#endif
#define EOF_COOKIE "ctld\n"
-#define INTR_COOKIE "\naborted\n"
+#define INTR_COOKIE "aborted\n"
int input_fd;
int send_eof; /* need to send EOF_COOKIE */
struct sigaction sa;
struct ring inbuf; /* input buffer, draining to SOCK */
int eof_fd0; /* read fd 0 hit EOF? */
+ int input_eol; /* input ends with '\n'? */
fd_set rdfd, wrfd;
int n;
sigaction(SIGPIPE, &sa, NULL);
ring_init(&inbuf);
- eof_fd0 = send_eof = send_intr = 0;
+ eof_fd0 = input_eol = send_eof = send_intr = 0;
input_fd = 0;
sysdep_stdin_init();
/*
* Want to read player input only when we don't need to send
- * cookies, and we haven't hit EOF on fd 0, and INBUF can
- * accept some.
+ * cookies, and INPUT_FD is still open, and INBUF can accept
+ * some.
*/
- if (!send_intr && !send_eof && !eof_fd0 && ring_space(&inbuf))
+ if (!send_intr && !send_eof && input_fd >= 0 && ring_space(&inbuf))
FD_SET(input_fd, &rdfd);
/* Want to send player input only when we have something */
if (send_intr || send_eof || ring_len(&inbuf))
}
}
- if (send_eof
+ if ((send_eof || send_intr) && !input_eol
+ && ring_putc(&inbuf, '\n') != EOF)
+ input_eol = 1;
+ if (send_eof && input_eol
&& ring_putm(&inbuf, EOF_COOKIE, sizeof(EOF_COOKIE) - 1) >= 0)
send_eof--;
- if (send_intr
- && ring_putm(&inbuf, INTR_COOKIE, sizeof(INTR_COOKIE) - 1) >= 0)
+ if (send_intr && input_eol
+ && ring_putm(&inbuf, INTR_COOKIE, sizeof(INTR_COOKIE) - 1) >= 0) {
send_intr = 0;
+ if (input_fd) {
+ /* execute aborted, switch back to fd 0 */
+ close(input_fd);
+ input_fd = eof_fd0 ? -1 : 0;
+ }
+ }
if (n < 0)
continue;
/* read player input */
- if (FD_ISSET(input_fd, &rdfd)) {
+ if (input_fd >= 0 && FD_ISSET(input_fd, &rdfd)) {
n = recv_input(input_fd, &inbuf);
if (n < 0) {
perror("read stdin"); /* FIXME stdin misleading, could be execing */
if (input_fd) {
/* execute done, switch back to fd 0 */
close(input_fd);
- input_fd = 0;
+ input_fd = eof_fd0 ? -1 : 0;
} else {
/* stop reading input, drain socket ring buffers */
eof_fd0 = 1;
+ input_fd = -1;
sa.sa_handler = SIG_DFL;
sigaction(SIGINT, &sa, NULL);
}
- }
+ } else
+ input_eol = ring_peek(&inbuf, -1) == '\n';
}
/* send it to the server */