/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ringbuf.h: Simple ring buffer
*
* Known contributors to this file:
- * Markus Armbruster, 2007
+ * Markus Armbruster, 2007-2017
*/
#ifndef RINGBUF_H
#define RINGBUF_H
#include <stddef.h>
+#include <sys/uio.h>
#define RING_SIZE 4096
extern int ring_putc(struct ring *, unsigned char);
extern int ring_putm(struct ring *, void *, size_t);
extern void ring_discard(struct ring *, int);
-extern int ring_search(struct ring *, char *);
+extern int ring_search(struct ring *, char *, int);
extern int ring_from_file(struct ring *, int fd);
-extern int ring_to_file(struct ring *, int fd);
+extern int ring_to_iovec(struct ring *, struct iovec[]);
#endif